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feat: prepare DFTE 1.0.2
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@@ -154,7 +154,7 @@ RenderingContextType DeviceFrameworkTemplateContext::getCurrentContextType() con
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}
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bool DeviceFrameworkTemplateContext::isComplete() const {
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return state == TemplateRenderState::COMPLETE || state == TemplateRenderState::ERROR;
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return state == TemplateRenderState::COMPLETE;
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}
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bool DeviceFrameworkTemplateContext::hasError() const {
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