Harden DFTE rendering and placeholder registration to fail safely under stalled and invalid inputs.

Add regression coverage and docs updates so these edge cases stay stable across board test runs.
This commit is contained in:
2026-04-16 13:48:25 +10:00
parent 416ab74238
commit 73fdd28f74
12 changed files with 262 additions and 38 deletions
+7 -3
View File
@@ -7,7 +7,9 @@ DeviceFrameworkTemplateContext::DeviceFrameworkTemplateContext()
registry(nullptr),
totalBytesProcessed(0), startTime(0) {
memset(placeholderName, 0, sizeof(placeholderName));
memset(renderingStack, 0, sizeof(renderingStack));
for (int i = 0; i < MAX_RENDERING_DEPTH; ++i) {
renderingStack[i] = RenderingContext();
}
}
void DeviceFrameworkTemplateContext::reset() {
@@ -20,7 +22,9 @@ void DeviceFrameworkTemplateContext::reset() {
totalBytesProcessed = 0;
startTime = millis();
memset(placeholderName, 0, sizeof(placeholderName));
memset(renderingStack, 0, sizeof(renderingStack));
for (int i = 0; i < MAX_RENDERING_DEPTH; ++i) {
renderingStack[i] = RenderingContext();
}
}
// Unified stack management methods
@@ -107,7 +111,7 @@ void DeviceFrameworkTemplateContext::popContext() {
}
// Clear the popped context
memset(&ctx, 0, sizeof(RenderingContext));
ctx = RenderingContext();
}
RenderingContext* DeviceFrameworkTemplateContext::getCurrentContext() {