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DFTE/docs/CONFIGURATION.md
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2026-08-27 14:25:38 +10:00

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Configuration and memory limits

DFTE object layouts depend on fixed DFTE_* compile-time limits. Define any changes through shared PlatformIO build_flags so the library and every consuming translation unit agree on the same layout.

build_flags =
    -DDFTE_BUFFER_SIZE=768
    -DDFTE_MAX_STACK_DEPTH=24
    -DDFTE_PLACEHOLDER_NAME_SIZE=32
    -DDFTE_MAX_ITERATIONS=80
Flag Default Meaning
DFTE_BUFFER_SIZE 512 Streaming buffer size in TemplateContext
DFTE_MAX_STACK_DEPTH 16 Render stack frames; nested templates usually need two frames each
DFTE_PLACEHOLDER_NAME_SIZE 24 Maximum token length including % characters
DFTE_PROGMEM_CHUNK_SIZE 512 PROGMEM source copy window
DFTE_RAM_CHUNK_SIZE 128 RAM source copy window
DFTE_MAX_ITERATIONS 50 Safety cap for one render call
DFTE_MAX_PLACEHOLDERS_DEFAULT 16 Default registry constructor capacity

DFTE_MAX_PLACEHOLDERS_DEFAULT is only a constructor default; pass an explicit registry capacity where a device needs more. DeviceFramework runtime template parameters do not change DFTE’s compile-time object layout.

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