Files
alex b30d76ddec Refactor configuration system and remove OpenAPI
- Remove OpenAPI/Swagger support and all related code
- Standardize configuration: remove hardcoded defaults, all defaults from appsettings.json
- Configuration values throw exceptions if missing (except Debug:Enabled defaults to false)
- Refactor CacheManagementService: extract ProcessLocationsAsync helper, remove duplicate code
- Combine UpdateStaggerSeconds and LocationStaggerSeconds into single LocationStaggerSeconds config
- Move config reads to constructors for better performance
- Update README and docker-compose.yml to reflect configuration changes
2025-12-23 21:03:21 +10:00

182 lines
8.2 KiB
C#

using BomLocalService.Services.Interfaces;
using BomLocalService.Utilities;
using Microsoft.Playwright;
namespace BomLocalService.Services;
public class DebugService : IDebugService
{
private readonly ILogger<DebugService> _logger;
private readonly bool _enabled;
private readonly string _debugDirectory;
private readonly int _waitMs;
public DebugService(ILogger<DebugService> logger, IConfiguration configuration)
{
_logger = logger;
var waitMsConfig = configuration.GetValue<int?>("Debug:WaitMs");
if (!waitMsConfig.HasValue)
{
throw new InvalidOperationException("Debug:WaitMs configuration is required. Set it in appsettings.json or via DEBUG__WAITMS environment variable.");
}
_waitMs = waitMsConfig.Value;
// Get debug enabled from configuration (default from appsettings.json, can be overridden via DEBUG__ENABLED environment variable)
// Note: bool defaults to false if not found, which is acceptable for Debug:Enabled
_enabled = configuration.GetValue<bool>("Debug:Enabled", false);
var cacheDirectory = FilePathHelper.GetCacheDirectory(configuration);
_debugDirectory = Path.Combine(cacheDirectory, "debug");
if (_enabled)
{
Directory.CreateDirectory(_debugDirectory);
_logger.LogInformation("Debug mode is ENABLED. Debug files will be saved to: {DebugDirectory}", _debugDirectory);
}
else
{
_logger.LogInformation("Debug mode is DISABLED");
}
}
public bool IsEnabled => _enabled;
public string CreateRequestFolder(string requestId)
{
if (!_enabled) return string.Empty;
var requestFolder = Path.Combine(_debugDirectory, requestId);
Directory.CreateDirectory(requestFolder);
_logger.LogDebug("Created debug folder for request: {RequestId} at {Path}", requestId, requestFolder);
return requestFolder;
}
public async Task SaveStepDebugAsync(string requestFolder, int stepNumber, string stepName, IPage page, List<(string type, string text, DateTime timestamp)>? consoleMessages = null, List<(string method, string url, int? status, string resourceType, DateTime timestamp)>? networkRequests = null, CancellationToken cancellationToken = default)
{
if (!_enabled || string.IsNullOrEmpty(requestFolder)) return;
try
{
// Wait for page to be fully loaded before taking screenshot
try
{
await page.WaitForLoadStateAsync(LoadState.NetworkIdle, new PageWaitForLoadStateOptions { Timeout = 10000 });
await page.WaitForLoadStateAsync(LoadState.DOMContentLoaded, new PageWaitForLoadStateOptions { Timeout = 5000 });
}
catch
{
// If network idle times out, at least wait for DOM
}
await page.WaitForTimeoutAsync(_waitMs); // Additional wait for dynamic content and animations
var stepFolder = Path.Combine(requestFolder, $"step_{stepNumber:D2}_{stepName}");
Directory.CreateDirectory(stepFolder);
// Save screenshot
var screenshotPath = Path.Combine(stepFolder, "screenshot.png");
await page.ScreenshotAsync(new PageScreenshotOptions
{
Path = screenshotPath,
FullPage = true
});
// Save HTML
var htmlContent = await page.ContentAsync();
var htmlPath = Path.Combine(stepFolder, "page.html");
await File.WriteAllTextAsync(htmlPath, htmlContent, cancellationToken);
// Save console messages if provided
// Create a snapshot to avoid collection modification during enumeration
if (consoleMessages != null && consoleMessages.Count > 0)
{
var consolePath = Path.Combine(stepFolder, "console.log");
var consoleSnapshot = consoleMessages.ToList(); // Create snapshot
var consoleText = string.Join("\n", consoleSnapshot.Select(msg => $"[{msg.timestamp:HH:mm:ss.fff}] [{msg.type}] {msg.text}"));
await File.WriteAllTextAsync(consolePath, consoleText, cancellationToken);
}
// Save network requests summary if provided
// Create a snapshot to avoid collection modification during enumeration
if (networkRequests != null && networkRequests.Count > 0)
{
var networkPath = Path.Combine(stepFolder, "network.log");
var networkSnapshot = networkRequests.ToList(); // Create snapshot
var networkText = string.Join("\n", networkSnapshot.Select(req =>
$"[{req.timestamp:HH:mm:ss.fff}] {req.method} {req.url} -> {req.status?.ToString() ?? "pending"} ({req.resourceType})"
));
await File.WriteAllTextAsync(networkPath, networkText, cancellationToken);
}
_logger.LogDebug("Saved debug files for step {StepNumber} ({StepName}) to {Path}", stepNumber, stepName, stepFolder);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failed to save debug files for step {StepNumber} ({StepName})", stepNumber, stepName);
}
}
public async Task SaveErrorDebugAsync(string requestFolder, string errorMessage, IPage? page = null,
List<(string type, string text, DateTime timestamp)>? consoleMessages = null,
List<(string method, string url, int? status, string resourceType, DateTime timestamp)>? networkRequests = null,
CancellationToken cancellationToken = default)
{
if (!_enabled || string.IsNullOrEmpty(requestFolder)) return;
try
{
var errorFolder = Path.Combine(requestFolder, "error");
Directory.CreateDirectory(errorFolder);
// Save error message
var errorPath = Path.Combine(errorFolder, "error.txt");
await File.WriteAllTextAsync(errorPath, errorMessage, cancellationToken);
// Save screenshot if page is available
if (page != null)
{
var screenshotPath = Path.Combine(errorFolder, "screenshot.png");
await page.ScreenshotAsync(new PageScreenshotOptions
{
Path = screenshotPath,
FullPage = true
});
// Save HTML
var htmlContent = await page.ContentAsync();
var htmlPath = Path.Combine(errorFolder, "page.html");
await File.WriteAllTextAsync(htmlPath, htmlContent, cancellationToken);
}
// Save console messages if provided
// Create a snapshot to avoid collection modification during enumeration
if (consoleMessages != null && consoleMessages.Count > 0)
{
var consolePath = Path.Combine(errorFolder, "console.log");
var consoleSnapshot = consoleMessages.ToList(); // Create snapshot
var consoleText = string.Join("\n", consoleSnapshot.Select(msg => $"[{msg.timestamp:HH:mm:ss.fff}] [{msg.type}] {msg.text}"));
await File.WriteAllTextAsync(consolePath, consoleText, cancellationToken);
}
// Save network requests summary if provided
// Create a snapshot to avoid collection modification during enumeration
if (networkRequests != null && networkRequests.Count > 0)
{
var networkPath = Path.Combine(errorFolder, "network.log");
var networkSnapshot = networkRequests.ToList(); // Create snapshot
var networkText = string.Join("\n", networkSnapshot.Select(req =>
$"[{req.timestamp:HH:mm:ss.fff}] {req.method} {req.url} -> {req.status?.ToString() ?? "pending"} ({req.resourceType})"
));
await File.WriteAllTextAsync(networkPath, networkText, cancellationToken);
}
_logger.LogDebug("Saved error debug files to {Path}", errorFolder);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failed to save error debug files");
}
}
}