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add LR 2021 to portduino, and allow Framebuffer devices to rotate the screen from config (#11252)
* add LR 2021 to portduino, and allow Framebuffer devices to rotate the screen from config. Requires https://github.com/meshtastic/device-ui/pull/355 and supersedes https://github.com/meshtastic/firmware/pull/10567 and https://github.com/meshtastic/firmware/pull/11138 Many thanks to the original authors https://github.com/a-li3n and https://github.com/jessm33 * Build LR2021Interface.cpp in the wasm env initLoRa() constructs LR2021Interface for Lora.Module: lr2021, so excluding the file from the native-wasm source filter left the constructor undefined at link time. LR20x0Interface.cpp stays excluded; it is template-only and comes in via the InterfacesTemplates.cpp amalgamation. Also replace the non-UTF-8 degree signs in the framebuffer rotation comment and correct the rfswitch alias cleanup comment. * Trim comments * Report setenv failure for the framebuffer rotation
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@@ -11,6 +11,8 @@
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#ifdef ARCH_PORTDUINO
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#include "PortduinoGlue.h"
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#include <cstdio>
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#include <cstdlib>
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#include <thread>
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#endif
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@@ -60,6 +62,11 @@ void tftSetup(void)
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} else
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#elif defined(USE_FRAMEBUFFER)
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if (portduino_config.displayPanel == fb) {
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// Rotation from yaml Display.OffsetRotate: 1=90, 2=180, 3=270 deg
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char rbuf[4];
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snprintf(rbuf, sizeof(rbuf), "%d", portduino_config.displayRotate ? (portduino_config.displayOffsetRotate & 3) : 0);
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if (setenv("MESHTASTIC_FB_ROTATION", rbuf, 1) != 0)
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LOG_ERROR("Failed to set MESHTASTIC_FB_ROTATION, framebuffer will use its default rotation");
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if (portduino_config.displayWidth && portduino_config.displayHeight)
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displayConfig = DisplayDriverConfig(DisplayDriverConfig::device_t::FB, (uint16_t)portduino_config.displayWidth,
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(uint16_t)portduino_config.displayHeight);
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