add a .clang-format file (#9154)

This commit is contained in:
Jorropo
2026-01-03 14:19:24 -06:00
committed by GitHub
parent abab6ce815
commit 0d11331d18
771 changed files with 77733 additions and 83165 deletions
+39 -40
View File
@@ -18,8 +18,8 @@ enum RadioState { standby, rx, tx };
const char c2_magic[3] = {0xc0, 0xde, 0xc2}; // Magic number for codec2 header
struct c2_header {
char magic[3];
char mode;
char magic[3];
char mode;
};
#define ADC_BUFFER_SIZE_MAX 320
@@ -30,56 +30,55 @@ struct c2_header {
#define AUDIO_MODULE_RX_BUFFER 128
#define AUDIO_MODULE_MODE meshtastic_ModuleConfig_AudioConfig_Audio_Baud_CODEC2_700
class AudioModule : public SinglePortModule, public Observable<const UIFrameEvent *>, private concurrency::OSThread
{
public:
unsigned char rx_encode_frame[meshtastic_Constants_DATA_PAYLOAD_LEN] = {};
unsigned char tx_encode_frame[meshtastic_Constants_DATA_PAYLOAD_LEN] = {};
c2_header tx_header = {};
int16_t speech[ADC_BUFFER_SIZE_MAX] = {};
int16_t output_buffer[ADC_BUFFER_SIZE_MAX] = {};
uint16_t adc_buffer[ADC_BUFFER_SIZE_MAX] = {};
int adc_buffer_size = 0;
uint16_t adc_buffer_index = 0;
int tx_encode_frame_index = sizeof(c2_header); // leave room for header
int rx_encode_frame_index = 0;
int encode_codec_size = 0;
int encode_frame_size = 0;
volatile RadioState radio_state = RadioState::rx;
class AudioModule : public SinglePortModule, public Observable<const UIFrameEvent *>, private concurrency::OSThread {
public:
unsigned char rx_encode_frame[meshtastic_Constants_DATA_PAYLOAD_LEN] = {};
unsigned char tx_encode_frame[meshtastic_Constants_DATA_PAYLOAD_LEN] = {};
c2_header tx_header = {};
int16_t speech[ADC_BUFFER_SIZE_MAX] = {};
int16_t output_buffer[ADC_BUFFER_SIZE_MAX] = {};
uint16_t adc_buffer[ADC_BUFFER_SIZE_MAX] = {};
int adc_buffer_size = 0;
uint16_t adc_buffer_index = 0;
int tx_encode_frame_index = sizeof(c2_header); // leave room for header
int rx_encode_frame_index = 0;
int encode_codec_size = 0;
int encode_frame_size = 0;
volatile RadioState radio_state = RadioState::rx;
struct CODEC2 *codec2 = NULL;
// int16_t sample;
struct CODEC2 *codec2 = NULL;
// int16_t sample;
AudioModule();
AudioModule();
bool shouldDraw();
bool shouldDraw();
/**
* Send our payload into the mesh
*/
void sendPayload(NodeNum dest = NODENUM_BROADCAST, bool wantReplies = false);
/**
* Send our payload into the mesh
*/
void sendPayload(NodeNum dest = NODENUM_BROADCAST, bool wantReplies = false);
protected:
int encode_frame_num = 0;
bool firstTime = true;
protected:
int encode_frame_num = 0;
bool firstTime = true;
virtual int32_t runOnce() override;
virtual int32_t runOnce() override;
virtual meshtastic_MeshPacket *allocReply() override;
virtual meshtastic_MeshPacket *allocReply() override;
virtual bool wantUIFrame() override { return this->shouldDraw(); }
virtual Observable<const UIFrameEvent *> *getUIFrameObservable() override { return this; }
virtual bool wantUIFrame() override { return this->shouldDraw(); }
virtual Observable<const UIFrameEvent *> *getUIFrameObservable() override { return this; }
#if !HAS_SCREEN
void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
#else
virtual void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) override;
virtual void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) override;
#endif
/** Called to handle a particular incoming message
* @return ProcessMessage::STOP if you've guaranteed you've handled this message and no other handlers should be considered
* for it
*/
virtual ProcessMessage handleReceived(const meshtastic_MeshPacket &mp) override;
/** Called to handle a particular incoming message
* @return ProcessMessage::STOP if you've guaranteed you've handled this message and no other handlers should be
* considered for it
*/
virtual ProcessMessage handleReceived(const meshtastic_MeshPacket &mp) override;
};
extern AudioModule *audioModule;