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the original ZPS module from https://github.com/a-f-G-U-C/Meshtastic-ZPS - work in progress, adapted to 2.x firmware convention, disabled by default
This commit is contained in:
committed by
Tom Fifield
parent
834c3c5cc2
commit
285b30dff0
@@ -0,0 +1,87 @@
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#pragma once
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#include "SinglePortModule.h"
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#include "concurrency/OSThread.h"
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#include "gps/RTC.h"
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#define ZPS_PORTNUM meshtastic_PortNum_ZPS_APP
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#define ZPS_DATAPKT_MAXITEMS 20 // max number of records to pack in an outbound packet (~10)
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#define ZPS_STARTUP_DELAY 10000 // Module startup delay in millis
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// Duration of a BLE scan in millis.
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// We want this number to be SLIGHTLY UNDER an integer number of seconds,
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// to be able to catch the result as fresh as possible on a 1-second polling loop
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#define ZPS_BLE_SCANTIME 2900 // millis
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enum SCANSTATE { SCAN_NONE, SCAN_BSS_RUN, SCAN_BSS_DONE, SCAN_BLE_RUN, SCAN_BLE_DONE };
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/*
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* Data packing "compression" functions
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* Ingest a WiFi BSSID, channel and RSSI (or BLE address and RSSI)
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* and encode them into a packed uint64
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*/
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uint64_t encodeBSS(uint8_t *bssid, uint8_t chan, uint8_t absRSSI);
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uint64_t encodeBLE(uint8_t *addr, uint8_t absRSSI);
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class ZPSModule : public SinglePortModule, private concurrency::OSThread
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{
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/// The id of the last packet we sent, to allow us to cancel it if we make something fresher
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PacketId prevPacketId = 0;
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/// We limit our broadcasts to a max rate
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uint32_t lastSend = 0;
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bool wantBSS = true;
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bool haveBSS = false;
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bool wantBLE = true;
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bool haveBLE = false;
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public:
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/** Constructor
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* name is for debugging output
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*/
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ZPSModule();
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/**
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* Send our radio environment data into the mesh
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*/
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void sendDataPacket(NodeNum dest = NODENUM_BROADCAST, bool wantReplies = false);
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protected:
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/** Called to handle a particular incoming message
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@return true if you've guaranteed you've handled this message and no other handlers should be considered for it
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*/
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virtual ProcessMessage handleReceived(const meshtastic_MeshPacket &mp);
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/** Messages can be received that have the want_response bit set. If set, this callback will be invoked
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* so that subclasses can (optionally) send a response back to the original sender. */
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virtual meshtastic_MeshPacket *allocReply();
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/** Does our periodic broadcast */
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virtual int32_t runOnce();
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private:
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// outbound data packet staging buffer and record counter
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uint64_t netData[ZPS_DATAPKT_MAXITEMS + 2];
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uint8_t netRecs = 0;
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// mini state machine to alternate between BSS(Wifi) and BLE scanning
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SCANSTATE scanState = SCAN_NONE;
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inline void outBufAdd(uint64_t netBytes)
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{
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// is this first record? then initialize header
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// this is SO BAD that it's incorrect even by our inexistent standards
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if (!netRecs) {
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netData[0] = getTime();
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netData[1] = 0;
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}
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// push to buffer and update counter
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if (netRecs < ZPS_DATAPKT_MAXITEMS)
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netData[2 + (netRecs++)] = netBytes;
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}
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};
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extern ZPSModule *zpsModule;
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