fix a lot of low level cppcheck warnings (#9623)

* simplify the observer pattern, since all the called functions are const getters.
* use arduino macro over std: for numerical values and refactor local variables in drawScrollbar()
* oh, so Cppcheck actually complained about const pointers not being const.
* slowly getting out of ifdef hell
* fix inkHUD warnings as well
* last 2 check warnings
* git checks should fail on low defects from now on
This commit is contained in:
Thomas Göttgens
2026-02-16 12:28:07 +01:00
committed by GitHub
parent 32db70037d
commit 56fd9c7813
56 changed files with 217 additions and 226 deletions
+15 -15
View File
@@ -34,7 +34,7 @@ void InkHUD::Applet::drawPixel(int16_t x, int16_t y, uint16_t color)
{
// Only render pixels if they fall within user's cropped region
if (x >= cropLeft && x < (cropLeft + cropWidth) && y >= cropTop && y < (cropTop + cropHeight))
assignedTile->handleAppletPixel(x, y, (Color)color);
assignedTile->handleAppletPixel(x, y, static_cast<Color>(color));
}
// Link our applet to a tile
@@ -312,7 +312,7 @@ void InkHUD::Applet::printAt(int16_t x, int16_t y, const char *text, HorizontalA
}
// Print text, specifying the position of any edge / corner of the textbox
void InkHUD::Applet::printAt(int16_t x, int16_t y, std::string text, HorizontalAlignment ha, VerticalAlignment va)
void InkHUD::Applet::printAt(int16_t x, int16_t y, const std::string &text, HorizontalAlignment ha, VerticalAlignment va)
{
printAt(x, y, text.c_str(), ha, va);
}
@@ -334,7 +334,7 @@ InkHUD::AppletFont InkHUD::Applet::getFont()
// Parse any text which might have "special characters"
// Re-encodes UTF-8 characters to match our 8-bit encoded fonts
std::string InkHUD::Applet::parse(std::string text)
std::string InkHUD::Applet::parse(const std::string &text)
{
return getFont().decodeUTF8(text);
}
@@ -361,10 +361,10 @@ std::string InkHUD::Applet::parseShortName(meshtastic_NodeInfoLite *node)
}
// Determine if all characters of a string are printable using the current font
bool InkHUD::Applet::isPrintable(std::string text)
bool InkHUD::Applet::isPrintable(const std::string &text)
{
// Scan for SUB (0x1A), which is the value assigned by AppletFont::applyEncoding if a unicode character is not handled
for (char &c : text) {
for (const char &c : text) {
if (c == '\x1A')
return false;
}
@@ -387,7 +387,7 @@ uint16_t InkHUD::Applet::getTextWidth(const char *text)
// Gets rendered width of a string
// Wrapper for getTextBounds
uint16_t InkHUD::Applet::getTextWidth(std::string text)
uint16_t InkHUD::Applet::getTextWidth(const std::string &text)
{
return getTextWidth(text.c_str());
}
@@ -435,7 +435,7 @@ std::string InkHUD::Applet::hexifyNodeNum(NodeNum num)
// Print text, with word wrapping
// Avoids splitting words in half, instead moving the entire word to a new line wherever possible
void InkHUD::Applet::printWrapped(int16_t left, int16_t top, uint16_t width, std::string text)
void InkHUD::Applet::printWrapped(int16_t left, int16_t top, uint16_t width, const std::string &text)
{
// Place the AdafruitGFX cursor to suit our "top" coord
setCursor(left, top + getFont().heightAboveCursor());
@@ -492,15 +492,15 @@ void InkHUD::Applet::printWrapped(int16_t left, int16_t top, uint16_t width, std
// Todo: rewrite making use of AdafruitGFX native text wrapping
char cstr[] = {0, 0};
int16_t l, t;
uint16_t w, h;
int16_t bx, by;
uint16_t bw, bh;
for (uint16_t c = 0; c < word.length(); c++) {
// Shove next char into a c string
cstr[0] = word[c];
getTextBounds(cstr, getCursorX(), getCursorY(), &l, &t, &w, &h);
getTextBounds(cstr, getCursorX(), getCursorY(), &bx, &by, &bw, &bh);
// Manual newline, if next character will spill beyond screen edge
if ((l + w) > left + width)
if ((bx + bw) > left + width)
setCursor(left, getCursorY() + getFont().lineHeight());
// Print next character
@@ -519,7 +519,7 @@ void InkHUD::Applet::printWrapped(int16_t left, int16_t top, uint16_t width, std
// Simulate running printWrapped, to determine how tall the block of text will be.
// This is a wasteful way of handling things. Maybe some way to optimize in future?
uint32_t InkHUD::Applet::getWrappedTextHeight(int16_t left, uint16_t width, std::string text)
uint32_t InkHUD::Applet::getWrappedTextHeight(int16_t left, uint16_t width, const std::string &text)
{
// Cache the current crop region
int16_t cL = cropLeft;
@@ -649,7 +649,7 @@ uint16_t InkHUD::Applet::getActiveNodeCount()
// For each node in db
for (uint16_t i = 0; i < nodeDB->getNumMeshNodes(); i++) {
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
const meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
// Check if heard recently, and not our own node
if (sinceLastSeen(node) < settings->recentlyActiveSeconds && node->num != nodeDB->getNodeNum())
@@ -702,7 +702,7 @@ std::string InkHUD::Applet::localizeDistance(uint32_t meters)
}
// Print text with a "faux bold" effect, by drawing it multiple times, offsetting slightly
void InkHUD::Applet::printThick(int16_t xCenter, int16_t yCenter, std::string text, uint8_t thicknessX, uint8_t thicknessY)
void InkHUD::Applet::printThick(int16_t xCenter, int16_t yCenter, const std::string &text, uint8_t thicknessX, uint8_t thicknessY)
{
// How many times to draw along x axis
int16_t xStart;
@@ -770,7 +770,7 @@ bool InkHUD::Applet::approveNotification(NicheGraphics::InkHUD::Notification &n)
│ │
└───────────────────────────────┘
*/
void InkHUD::Applet::drawHeader(std::string text)
void InkHUD::Applet::drawHeader(const std::string &text)
{
// Y position for divider
// - between header text and messages