mirror of
https://github.com/alexhopeoconnor/firmware.git
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Cardputer beta (#10063)
* Cardputer Kit BMI270 WIP * BMI270 support * verify that the number of bytes read matches the requested length Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * trunk'd * remove excessive logging * Kick the screen when unsleeping * Update the st7789 library, and enable displayon and displayoff * Battery detection * Default to arrow keys and enter, while in menus. * Enable Backlight control * Update src/detect/ScanI2CTwoWire.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * fix cardputer sound * Add I2S BLEEBLEs * MenuHandler ifdefs * add generic tone -> I2S RTTTL conversion * not needed --------- Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Manuel <71137295+mverch67@users.noreply.github.com>
This commit is contained in:
co-authored by
Copilot
Thomas Göttgens
Ben Meadors
Manuel
parent
c4c4fe7082
commit
64cda52920
@@ -60,7 +60,7 @@ CannedMessageModule::CannedMessageModule()
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if ((this->splitConfiguredMessages() <= 0) && (cardkb_found.address == 0x00) && !INPUTBROKER_MATRIX_TYPE &&
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!CANNED_MESSAGE_MODULE_ENABLE) {
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LOG_INFO("CannedMessageModule: No messages are configured. Module is disabled");
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this->runState = CANNED_MESSAGE_RUN_STATE_DISABLED;
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this->updateState(CANNED_MESSAGE_RUN_STATE_DISABLED);
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disable();
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} else {
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LOG_INFO("CannedMessageModule is enabled");
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@@ -94,8 +94,7 @@ void CannedMessageModule::LaunchWithDestination(NodeNum newDest, uint8_t newChan
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currentMessageIndex = selectDestination;
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// This triggers the canned message list
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runState = CANNED_MESSAGE_RUN_STATE_ACTIVE;
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requestFocus();
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updateState(CANNED_MESSAGE_RUN_STATE_ACTIVE);
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UIFrameEvent e;
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e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
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notifyObservers(&e);
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@@ -123,8 +122,7 @@ void CannedMessageModule::LaunchFreetextWithDestination(NodeNum newDest, uint8_t
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lastChannel = channel;
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lastDestSet = true;
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runState = CANNED_MESSAGE_RUN_STATE_FREETEXT;
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requestFocus();
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updateState(CANNED_MESSAGE_RUN_STATE_FREETEXT);
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UIFrameEvent e;
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e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
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notifyObservers(&e);
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@@ -324,11 +322,10 @@ int CannedMessageModule::handleInputEvent(const InputEvent *event)
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// Matrix keypad: If matrix key, trigger action select for canned message
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if (event->inputEvent == INPUT_BROKER_MATRIXKEY) {
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runState = CANNED_MESSAGE_RUN_STATE_ACTION_SELECT;
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updateState(CANNED_MESSAGE_RUN_STATE_ACTION_SELECT);
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payload = INPUT_BROKER_MATRIXKEY;
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currentMessageIndex = event->kbchar - 1;
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lastTouchMillis = millis();
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requestFocus();
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return 1;
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}
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@@ -375,8 +372,7 @@ int CannedMessageModule::handleInputEvent(const InputEvent *event)
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}
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// Printable char (ASCII) opens free text compose
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if (event->kbchar >= 32 && event->kbchar <= 126) {
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runState = CANNED_MESSAGE_RUN_STATE_FREETEXT;
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requestFocus();
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updateState(CANNED_MESSAGE_RUN_STATE_FREETEXT);
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UIFrameEvent e;
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e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
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notifyObservers(&e);
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@@ -399,6 +395,21 @@ int CannedMessageModule::handleInputEvent(const InputEvent *event)
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return 0;
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}
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void CannedMessageModule::updateState(cannedMessageModuleRunState newState)
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{
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runState = newState;
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if (runState == CANNED_MESSAGE_RUN_STATE_FREETEXT) {
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inputBroker->menuMode =
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false; // Allow any key input to be sent to the message composer instead of being interpreted as menu navigation
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} else {
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inputBroker->menuMode = true; // Re-enable menu navigation for destination selection
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}
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if (runState == CANNED_MESSAGE_RUN_STATE_ACTIVE || runState == CANNED_MESSAGE_RUN_STATE_FREETEXT ||
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runState == CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION || runState == CANNED_MESSAGE_RUN_STATE_EMOTE_PICKER) {
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requestFocus();
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}
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}
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bool CannedMessageModule::isUpEvent(const InputEvent *event)
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{
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return event->inputEvent == INPUT_BROKER_UP ||
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@@ -423,15 +434,14 @@ bool CannedMessageModule::handleTabSwitch(const InputEvent *event)
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if (event->kbchar != 0x09)
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return false;
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runState = (runState == CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION) ? CANNED_MESSAGE_RUN_STATE_FREETEXT
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: CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION;
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updateState((runState == CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION) ? CANNED_MESSAGE_RUN_STATE_FREETEXT
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: CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION);
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destIndex = 0;
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scrollIndex = 0;
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// RESTORE THIS!
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if (runState == CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION)
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updateDestinationSelectionList();
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requestFocus();
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UIFrameEvent e;
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e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
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@@ -537,7 +547,7 @@ int CannedMessageModule::handleDestinationSelectionInput(const InputEvent *event
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}
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}
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runState = returnToCannedList ? CANNED_MESSAGE_RUN_STATE_ACTIVE : CANNED_MESSAGE_RUN_STATE_FREETEXT;
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updateState(returnToCannedList ? CANNED_MESSAGE_RUN_STATE_ACTIVE : CANNED_MESSAGE_RUN_STATE_FREETEXT);
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returnToCannedList = false;
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screen->forceDisplay(true);
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return 1;
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@@ -545,7 +555,7 @@ int CannedMessageModule::handleDestinationSelectionInput(const InputEvent *event
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// CANCEL
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if (event->inputEvent == INPUT_BROKER_CANCEL || event->inputEvent == INPUT_BROKER_ALT_LONG) {
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runState = returnToCannedList ? CANNED_MESSAGE_RUN_STATE_ACTIVE : CANNED_MESSAGE_RUN_STATE_FREETEXT;
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updateState(returnToCannedList ? CANNED_MESSAGE_RUN_STATE_ACTIVE : CANNED_MESSAGE_RUN_STATE_FREETEXT);
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returnToCannedList = false;
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searchQuery = "";
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@@ -576,7 +586,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
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// === Handle Cancel key: go inactive, clear UI state ===
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if (runState != CANNED_MESSAGE_RUN_STATE_INACTIVE &&
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(event->inputEvent == INPUT_BROKER_CANCEL || event->inputEvent == INPUT_BROKER_ALT_LONG)) {
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runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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freetext = "";
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cursor = 0;
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payload = 0;
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@@ -594,10 +604,10 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
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// Handle up/down navigation
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if (isUp && messagesCount > 0) {
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runState = CANNED_MESSAGE_RUN_STATE_ACTION_UP;
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updateState(CANNED_MESSAGE_RUN_STATE_ACTION_UP);
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handled = true;
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} else if (isDown && messagesCount > 0) {
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runState = CANNED_MESSAGE_RUN_STATE_ACTION_DOWN;
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updateState(CANNED_MESSAGE_RUN_STATE_ACTION_DOWN);
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handled = true;
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} else if (isSelect) {
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const char *current = messages[currentMessageIndex];
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@@ -605,7 +615,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
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// === [Select Destination] triggers destination selection UI ===
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if (strcmp(current, "[Select Destination]") == 0) {
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returnToCannedList = true;
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runState = CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION;
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updateState(CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION);
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destIndex = 0;
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scrollIndex = 0;
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updateDestinationSelectionList(); // Make sure list is fresh
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@@ -616,7 +626,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
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// === [Exit] returns to the main/inactive screen ===
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if (strcmp(current, "[Exit]") == 0) {
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// Set runState to inactive so we return to main UI
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runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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currentMessageIndex = -1;
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// Notify UI to regenerate frame set and redraw
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@@ -630,8 +640,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
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// === [Free Text] triggers the free text input (virtual keyboard) ===
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#if defined(USE_VIRTUAL_KEYBOARD)
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if (strcmp(current, "[-- Free Text --]") == 0) {
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runState = CANNED_MESSAGE_RUN_STATE_FREETEXT;
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requestFocus();
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updateState(CANNED_MESSAGE_RUN_STATE_FREETEXT);
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UIFrameEvent e;
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e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
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notifyObservers(&e);
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@@ -650,7 +659,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
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if (!text.empty()) {
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this->freetext = text.c_str();
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this->payload = CANNED_MESSAGE_RUN_STATE_FREETEXT;
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runState = CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE;
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updateState(CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE);
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currentMessageIndex = -1;
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UIFrameEvent e;
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@@ -667,7 +676,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
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graphics::NotificationRenderer::resetBanner();
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// Return to inactive state
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this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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this->currentMessageIndex = -1;
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this->freetext = "";
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this->cursor = 0;
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@@ -699,7 +708,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
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graphics::menuHandler::showConfirmationBanner("Send message?", [this, destNode, chan, current]() {
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this->sendText(destNode, chan, current, false);
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payload = runState;
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runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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currentMessageIndex = -1;
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// Notify UI to regenerate frame set and redraw
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@@ -710,7 +719,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
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});
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#else
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payload = runState;
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runState = CANNED_MESSAGE_RUN_STATE_ACTION_SELECT;
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updateState(CANNED_MESSAGE_RUN_STATE_ACTION_SELECT);
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#endif
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// Do not immediately set runState; wait for confirmation
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handled = true;
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@@ -736,7 +745,7 @@ bool CannedMessageModule::handleFreeTextInput(const InputEvent *event)
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#if defined(USE_VIRTUAL_KEYBOARD)
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// Cancel (dismiss freetext screen)
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if (event->inputEvent == INPUT_BROKER_LEFT) {
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runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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freetext = "";
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cursor = 0;
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payload = 0;
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@@ -782,7 +791,7 @@ bool CannedMessageModule::handleFreeTextInput(const InputEvent *event)
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}
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// Touch enter/submit
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else if (keyTapped == "↵") {
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runState = CANNED_MESSAGE_RUN_STATE_ACTION_SELECT; // Send the message!
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updateState(CANNED_MESSAGE_RUN_STATE_ACTION_SELECT); // Send the message!
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payload = CANNED_MESSAGE_RUN_STATE_FREETEXT;
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currentMessageIndex = -1;
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shift = false;
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@@ -808,8 +817,7 @@ bool CannedMessageModule::handleFreeTextInput(const InputEvent *event)
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// ---- All hardware keys fall through to here (CardKB, physical, etc.) ----
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if (event->kbchar == INPUT_BROKER_MSG_EMOTE_LIST) {
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runState = CANNED_MESSAGE_RUN_STATE_EMOTE_PICKER;
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requestFocus();
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updateState(CANNED_MESSAGE_RUN_STATE_EMOTE_PICKER);
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screen->forceDisplay();
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return true;
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}
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@@ -826,7 +834,7 @@ bool CannedMessageModule::handleFreeTextInput(const InputEvent *event)
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payload = CANNED_MESSAGE_RUN_STATE_FREETEXT;
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currentMessageIndex = -1;
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runState = CANNED_MESSAGE_RUN_STATE_ACTION_SELECT;
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updateState(CANNED_MESSAGE_RUN_STATE_ACTION_SELECT);
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lastTouchMillis = millis();
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runOnce();
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return true;
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@@ -858,7 +866,7 @@ bool CannedMessageModule::handleFreeTextInput(const InputEvent *event)
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// Cancel (dismiss freetext screen)
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if (event->inputEvent == INPUT_BROKER_CANCEL || event->inputEvent == INPUT_BROKER_ALT_LONG ||
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(event->inputEvent == INPUT_BROKER_BACK && this->freetext.length() == 0)) {
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runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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freetext = "";
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cursor = 0;
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payload = 0;
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@@ -926,14 +934,14 @@ int CannedMessageModule::handleEmotePickerInput(const InputEvent *event)
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freetext = freetext.substring(0, cursor) + emoteInsert + freetext.substring(cursor);
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}
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cursor += emoteInsert.length();
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runState = CANNED_MESSAGE_RUN_STATE_FREETEXT;
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updateState(CANNED_MESSAGE_RUN_STATE_FREETEXT);
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screen->forceDisplay();
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return 1;
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}
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// Cancel returns to freetext
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if (event->inputEvent == INPUT_BROKER_CANCEL || event->inputEvent == INPUT_BROKER_ALT_LONG) {
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runState = CANNED_MESSAGE_RUN_STATE_FREETEXT;
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updateState(CANNED_MESSAGE_RUN_STATE_FREETEXT);
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screen->forceDisplay();
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return 1;
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}
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@@ -1044,7 +1052,7 @@ int32_t CannedMessageModule::runOnce()
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} else {
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// Empty message, just go inactive
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LOG_INFO("Empty freetext detected in delayed processing, returning to inactive state");
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this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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}
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UIFrameEvent e;
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@@ -1061,7 +1069,7 @@ int32_t CannedMessageModule::runOnce()
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this->payload != CANNED_MESSAGE_RUN_STATE_FREETEXT) ||
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(this->runState == CANNED_MESSAGE_RUN_STATE_ACK_NACK_RECEIVED) ||
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(this->runState == CANNED_MESSAGE_RUN_STATE_MESSAGE_SELECTION)) {
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this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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temporaryMessage = "";
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e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
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this->currentMessageIndex = -1;
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@@ -1073,7 +1081,7 @@ int32_t CannedMessageModule::runOnce()
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else if (this->runState == CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE && this->payload == 0) {
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// This happens after virtual keyboard message sending is complete
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LOG_INFO("Virtual keyboard message sending completed, returning to inactive state");
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this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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temporaryMessage = "";
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e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
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this->currentMessageIndex = -1;
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@@ -1087,7 +1095,7 @@ int32_t CannedMessageModule::runOnce()
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this->currentMessageIndex = -1;
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this->freetext = "";
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this->cursor = 0;
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this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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// Clean up virtual keyboard if it exists during timeout
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if (graphics::NotificationRenderer::virtualKeyboard) {
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@@ -1103,17 +1111,17 @@ int32_t CannedMessageModule::runOnce()
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if (this->payload == 0) {
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// [Exit] button pressed - return to inactive state
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LOG_INFO("Processing [Exit] action - returning to inactive state");
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this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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} else if (this->payload == CANNED_MESSAGE_RUN_STATE_FREETEXT) {
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if (this->freetext.length() > 0) {
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sendText(this->dest, this->channel, this->freetext.c_str(), true);
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this->runState = CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE);
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} else {
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this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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}
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} else {
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if (strcmp(this->messages[this->currentMessageIndex], "[Select Destination]") == 0) {
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this->runState = CANNED_MESSAGE_RUN_STATE_ACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_ACTIVE);
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return INT32_MAX;
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}
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if ((this->messagesCount > this->currentMessageIndex) && (strlen(this->messages[this->currentMessageIndex]) > 0)) {
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@@ -1122,9 +1130,9 @@ int32_t CannedMessageModule::runOnce()
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} else {
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sendText(this->dest, this->channel, this->messages[this->currentMessageIndex], true);
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}
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this->runState = CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE);
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} else {
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this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
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}
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}
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this->currentMessageIndex = -1;
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@@ -1144,13 +1152,13 @@ int32_t CannedMessageModule::runOnce()
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}
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this->currentMessageIndex = selectDestination;
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e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
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this->runState = CANNED_MESSAGE_RUN_STATE_ACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_ACTIVE);
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} else if (this->runState == CANNED_MESSAGE_RUN_STATE_ACTION_UP) {
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if (this->messagesCount > 0) {
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this->currentMessageIndex = getPrevIndex();
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this->freetext = "";
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this->cursor = 0;
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this->runState = CANNED_MESSAGE_RUN_STATE_ACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_ACTIVE);
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LOG_DEBUG("MOVE UP (%d):%s", this->currentMessageIndex, this->getCurrentMessage());
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}
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} else if (this->runState == CANNED_MESSAGE_RUN_STATE_ACTION_DOWN) {
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@@ -1158,7 +1166,7 @@ int32_t CannedMessageModule::runOnce()
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this->currentMessageIndex = this->getNextIndex();
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this->freetext = "";
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this->cursor = 0;
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this->runState = CANNED_MESSAGE_RUN_STATE_ACTIVE;
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this->updateState(CANNED_MESSAGE_RUN_STATE_ACTIVE);
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LOG_DEBUG("MOVE DOWN (%d):%s", this->currentMessageIndex, this->getCurrentMessage());
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}
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} else if (this->runState == CANNED_MESSAGE_RUN_STATE_FREETEXT || this->runState == CANNED_MESSAGE_RUN_STATE_ACTIVE) {
|
||||
@@ -2156,7 +2164,7 @@ ProcessMessage CannedMessageModule::handleReceived(const meshtastic_MeshPacket &
|
||||
UIFrameEvent e;
|
||||
e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
|
||||
requestFocus();
|
||||
this->runState = CANNED_MESSAGE_RUN_STATE_ACK_NACK_RECEIVED;
|
||||
this->updateState(CANNED_MESSAGE_RUN_STATE_ACK_NACK_RECEIVED);
|
||||
|
||||
// Decode the routing response
|
||||
meshtastic_Routing decoded = meshtastic_Routing_init_default;
|
||||
|
||||
Reference in New Issue
Block a user