mesh flooding seems to work pretty well!

This commit is contained in:
geeksville
2020-04-17 12:41:01 -07:00
parent ea24394110
commit 65406eaa08
12 changed files with 155 additions and 83 deletions
+4
View File
@@ -15,6 +15,8 @@ class CustomRF95 : public RH_RF95, public RadioInterface
PointerQueue<MeshPacket> txQueue;
uint32_t lastTxStart = 0L;
public:
/** pool is the pool we will alloc our rx packets from
* rxDest is where we will send any rx packets, it becomes receivers responsibility to return packet to the pool
@@ -38,6 +40,8 @@ class CustomRF95 : public RH_RF95, public RadioInterface
bool init();
void loop(); // Idle processing
protected:
// After doing standard behavior, check to see if a new packet arrived or one was sent and start a new send or receive as
// necessary