This commit is contained in:
GUVWAF
2022-12-28 14:13:48 +01:00
parent b4735f4224
commit 6c5602e88d
6 changed files with 21 additions and 28 deletions
+14 -14
View File
@@ -21,7 +21,7 @@ ErrorCode ReliableRouter::send(MeshPacket *p)
}
auto copy = packetPool.allocCopy(*p);
startRetransmission(copy); // TODO: also on not want_ack?
startRetransmission(copy);
}
return FloodingRouter::send(p);
@@ -37,26 +37,26 @@ bool ReliableRouter::shouldFilterReceived(const MeshPacket *p)
// If this is the first time we saw this, cancel any retransmissions we have queued up and generate an internal ack for
// the original sending process.
// This "optimization", does save lots of airtime, but can be turned off for direct messages to get
// a confirmation from the specific node it was sent to.
// This "optimization", does save lots of airtime. For DMs, you also get a real ACK back
// from the intended recipient.
auto key = GlobalPacketId(getFrom(p), p->id);
auto old = findPendingPacket(key);
if (old) {
// Only if want_ack was not set, we mark the packet as ACKed already on an implicit ACK
if (!p->want_ack) {
DEBUG_MSG("generating implicit ack\n");
sendAckNak(Routing_Error_NONE, getFrom(p), p->id, old->packet->channel);
}
// At this point we assume it will arrive.
// We don't now how long we have to wait for the real ACK so stop retransmissions.
DEBUG_MSG("Stopping retransmissions\n");
DEBUG_MSG("generating implicit ack\n");
// NOTE: we do NOT check p->wantAck here because p is the INCOMING rebroadcast and that packet is not expected to be
// marked as wantAck
sendAckNak(Routing_Error_NONE, getFrom(p), p->id, old->packet->channel);
stopRetransmission(key);
} else {
DEBUG_MSG("didn't find pending packet\n");
}
}
/* Resend implicit ACKs for repeated packets (assuming original packet was sent with HOP_RELIABLE)
* this way if an implicit ACK is dropped and a packet is resent we'll rebroadcast again
* Not used for real ACKs, as you might receive a packet multiple times due to flooding. */
/* Resend implicit ACKs for repeated packets (assuming the original packet was sent with HOP_RELIABLE)
* this way if an implicit ACK is dropped and a packet is resent we'll rebroadcast again.
* Resending real ACKs is omitted, as you might receive a packet multiple times due to flooding and
* flooding this ACK back to the original sender already adds redundancy. */
if (wasSeenRecently(p, false) && p->hop_limit == HOP_RELIABLE && !MeshModule::currentReply && p->to != nodeDB.getNodeNum()) {
// retransmission on broadcast has hop_limit still equal to HOP_RELIABLE
DEBUG_MSG("Resending implicit ack for a repeated floodmsg\n");