mirror of
https://github.com/alexhopeoconnor/firmware.git
synced 2026-10-20 10:21:28 +10:00
Don't show messages from Ignored nodes (#11068)
* Honor Node Ignore messages * Screenless node fix
This commit is contained in:
+6
-2
@@ -93,7 +93,7 @@ class MessageStore
|
||||
void addLiveMessage(StoredMessage &&msg);
|
||||
void addLiveMessage(const StoredMessage &msg); // convenience overload
|
||||
const std::deque<StoredMessage> &getLiveMessages() const { return liveMessages; }
|
||||
|
||||
const StoredMessage *tryAddFromPacket(const meshtastic_MeshPacket &mp); // Incoming/outgoing -> RAM only
|
||||
// Add new messages from packets or manual input
|
||||
const StoredMessage &addFromPacket(const meshtastic_MeshPacket &mp); // Incoming/outgoing → RAM only
|
||||
void addFromString(uint32_t sender, uint8_t channelIndex, const std::string &text); // Manual add
|
||||
@@ -111,13 +111,16 @@ class MessageStore
|
||||
void deleteOldestMessageWithPeer(uint32_t peer);
|
||||
void deleteAllMessagesInChannel(uint8_t channel);
|
||||
void deleteAllMessagesWithPeer(uint32_t peer);
|
||||
|
||||
void deleteAllMessagesFromNode(uint32_t nodeNum);
|
||||
// Unified accessor (for UI code, defaults to RAM buffer)
|
||||
const std::deque<StoredMessage> &getMessages() const { return liveMessages; }
|
||||
bool hasVisibleMessages() const;
|
||||
|
||||
// Helper filters for future use
|
||||
std::deque<StoredMessage> getChannelMessages(uint8_t channel) const; // Only broadcast messages on a channel
|
||||
std::deque<StoredMessage> getDirectMessages() const; // Only direct messages
|
||||
bool shouldStorePacket(const meshtastic_MeshPacket &mp) const;
|
||||
bool isMessageVisible(const StoredMessage &msg) const;
|
||||
|
||||
// Upgrade boot-relative timestamps once RTC is valid
|
||||
void upgradeBootRelativeTimestamps();
|
||||
@@ -129,6 +132,7 @@ class MessageStore
|
||||
static uint16_t storeText(const char *src, size_t len);
|
||||
|
||||
private:
|
||||
bool pruneHiddenMessages();
|
||||
std::deque<StoredMessage> liveMessages; // Single in-RAM message buffer (also used for persistence)
|
||||
std::string filename; // Flash filename for persistence
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user