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BaseUI: remove legacy single-message runtime path and keep multimessage flow (#10450)
* cleanup * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
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@@ -65,7 +65,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "mesh/Default.h"
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#include "mesh/generated/meshtastic/deviceonly.pb.h"
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#include "modules/ExternalNotificationModule.h"
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#include "modules/TextMessageModule.h"
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#include "modules/WaypointModule.h"
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#include "sleep.h"
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#include "target_specific.h"
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@@ -1643,138 +1642,6 @@ int Screen::handleStatusUpdate(const meshtastic::Status *arg)
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return 0;
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}
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// Handles when message is received; will jump to text message frame.
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int Screen::handleTextMessage(const meshtastic_MeshPacket *packet)
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{
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if (showingNormalScreen) {
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if (packet->from == 0) {
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// Outgoing message (likely sent from phone)
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devicestate.has_rx_text_message = false;
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memset(&devicestate.rx_text_message, 0, sizeof(devicestate.rx_text_message));
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hiddenFrames.textMessage = true;
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hasUnreadMessage = false; // Clear unread state when user replies
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setFrames(FOCUS_PRESERVE); // Stay on same frame, silently update frame list
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} else {
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// Incoming message
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devicestate.has_rx_text_message = true; // Needed to include the message frame
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hasUnreadMessage = true; // Enables mail icon in the header
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setFrames(FOCUS_PRESERVE); // Refresh frame list without switching view (no-op during text_input)
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// Only wake/force display if the configuration allows it
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if (shouldWakeOnReceivedMessage()) {
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setOn(true); // Wake up the screen first
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forceDisplay(); // Forces screen redraw
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}
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// === Prepare banner/popup content ===
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const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet->from);
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const meshtastic_Channel channel =
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channels.getByIndex(packet->channel ? packet->channel : channels.getPrimaryIndex());
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const char *longName = nodeInfoLiteHasUser(node) ? node->long_name : nullptr;
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const char *msgRaw = reinterpret_cast<const char *>(packet->decoded.payload.bytes);
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char banner[256];
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bool isAlert = false;
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if (moduleConfig.external_notification.alert_bell || moduleConfig.external_notification.alert_bell_vibra ||
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moduleConfig.external_notification.alert_bell_buzzer)
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// Check for bell character to determine if this message is an alert
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for (size_t i = 0; i < packet->decoded.payload.size && i < 100; i++) {
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if (msgRaw[i] == ASCII_BELL) {
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isAlert = true;
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break;
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}
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}
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// Unlike generic messages, alerts (when enabled via the ext notif module) ignore any
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// 'mute' preferences set to any specific node or channel.
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// If on-screen keyboard is active, show a transient popup over keyboard instead of interrupting it
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if (NotificationRenderer::current_notification_type == notificationTypeEnum::text_input) {
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// Wake and force redraw so popup is visible immediately
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if (shouldWakeOnReceivedMessage()) {
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setOn(true);
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forceDisplay();
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}
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// Build popup: title = message source name, content = message text (sanitized)
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// Title
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char titleBuf[64] = {0};
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if (longName && longName[0]) {
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// Sanitize sender name
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std::string t = sanitizeString(longName);
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strncpy(titleBuf, t.c_str(), sizeof(titleBuf) - 1);
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} else {
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strncpy(titleBuf, "Message", sizeof(titleBuf) - 1);
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}
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// Content: payload bytes may not be null-terminated, remove ASCII_BELL and sanitize
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char content[256] = {0};
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{
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std::string raw;
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raw.reserve(packet->decoded.payload.size);
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for (size_t i = 0; i < packet->decoded.payload.size; ++i) {
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char c = msgRaw[i];
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if (c == ASCII_BELL)
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continue; // strip bell
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raw.push_back(c);
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}
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std::string sanitized = sanitizeString(raw);
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strncpy(content, sanitized.c_str(), sizeof(content) - 1);
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}
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NotificationRenderer::showKeyboardMessagePopupWithTitle(titleBuf, content, 3000);
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// Maintain existing buzzer behavior on M5 if applicable
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#if defined(M5STACK_UNITC6L)
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if (config.device.buzzer_mode != meshtastic_Config_DeviceConfig_BuzzerMode_DIRECT_MSG_ONLY ||
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(isAlert && moduleConfig.external_notification.alert_bell_buzzer) ||
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(!isBroadcast(packet->to) && isToUs(packet))) {
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playLongBeep();
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}
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#endif
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} else {
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// No keyboard active: use regular banner flow, respecting mute settings
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if (isAlert) {
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if (longName && longName[0]) {
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snprintf(banner, sizeof(banner), "Alert Received from\n%s", longName);
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} else {
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strcpy(banner, "Alert Received");
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}
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screen->showSimpleBanner(banner, 3000);
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} else if (!channel.settings.has_module_settings || !channel.settings.module_settings.is_muted) {
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if (longName && longName[0]) {
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if (currentResolution == ScreenResolution::UltraLow) {
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strcpy(banner, "New Message");
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} else {
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snprintf(banner, sizeof(banner), "New Message from\n%s", longName);
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}
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} else {
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strcpy(banner, "New Message");
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}
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#if defined(M5STACK_UNITC6L)
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screen->setOn(true);
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screen->showSimpleBanner(banner, 1500);
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if (config.device.buzzer_mode != meshtastic_Config_DeviceConfig_BuzzerMode_DIRECT_MSG_ONLY ||
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(isAlert && moduleConfig.external_notification.alert_bell_buzzer) ||
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(!isBroadcast(packet->to) && isToUs(packet))) {
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// Beep if not in DIRECT_MSG_ONLY mode or if in DIRECT_MSG_ONLY mode and either
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// - packet contains an alert and alert bell buzzer is enabled
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// - packet is a non-broadcast that is addressed to this node
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playLongBeep();
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}
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#else
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screen->showSimpleBanner(banner, 3000);
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#endif
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}
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}
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}
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}
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return 0;
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}
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// Triggered by MeshModules
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int Screen::handleUIFrameEvent(const UIFrameEvent *event)
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{
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