Revert "add a .clang-format file (#9154)" (#9172)

I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.

I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.

I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.

This reverts commit 0d11331d18.
This commit is contained in:
Jorropo
2026-01-04 05:15:53 -06:00
committed by GitHub
parent 0d11331d18
commit beb268ff25
771 changed files with 83341 additions and 77909 deletions
+55 -48
View File
@@ -11,26 +11,32 @@
TouchScreenImpl1 *touchScreenImpl1;
TouchScreenImpl1::TouchScreenImpl1(uint16_t width, uint16_t height, bool (*getTouch)(int16_t *, int16_t *))
: TouchScreenBase("touchscreen1", width, height), _getTouch(getTouch) {}
: TouchScreenBase("touchscreen1", width, height), _getTouch(getTouch)
{
}
void TouchScreenImpl1::init() {
void TouchScreenImpl1::init()
{
#if ARCH_PORTDUINO
if (portduino_config.touchscreenModule) {
if (portduino_config.touchscreenModule) {
TouchScreenBase::init(true);
inputBroker->registerSource(this);
} else {
TouchScreenBase::init(false);
}
#elif !HAS_TOUCHSCREEN
TouchScreenBase::init(false);
return;
#else
TouchScreenBase::init(true);
inputBroker->registerSource(this);
} else {
TouchScreenBase::init(false);
}
#elif !HAS_TOUCHSCREEN
TouchScreenBase::init(false);
return;
#else
TouchScreenBase::init(true);
inputBroker->registerSource(this);
#endif
}
bool TouchScreenImpl1::getTouch(int16_t &x, int16_t &y) { return _getTouch(&x, &y); }
bool TouchScreenImpl1::getTouch(int16_t &x, int16_t &y)
{
return _getTouch(&x, &y);
}
/**
* @brief forward touchscreen event
@@ -39,40 +45,41 @@ bool TouchScreenImpl1::getTouch(int16_t &x, int16_t &y) { return _getTouch(&x, &
*
* The touchscreen events are translated to input events and reversed
*/
void TouchScreenImpl1::onEvent(const TouchEvent &event) {
InputEvent e = {};
e.source = event.source;
e.kbchar = 0;
e.touchX = event.x;
e.touchY = event.y;
void TouchScreenImpl1::onEvent(const TouchEvent &event)
{
InputEvent e = {};
e.source = event.source;
e.kbchar = 0;
e.touchX = event.x;
e.touchY = event.y;
switch (event.touchEvent) {
case TOUCH_ACTION_LEFT: {
e.inputEvent = INPUT_BROKER_LEFT;
break;
}
case TOUCH_ACTION_RIGHT: {
e.inputEvent = INPUT_BROKER_RIGHT;
break;
}
case TOUCH_ACTION_UP: {
e.inputEvent = INPUT_BROKER_UP;
break;
}
case TOUCH_ACTION_DOWN: {
e.inputEvent = INPUT_BROKER_DOWN;
break;
}
case TOUCH_ACTION_LONG_PRESS: {
e.inputEvent = INPUT_BROKER_SELECT;
break;
}
case TOUCH_ACTION_TAP: {
e.inputEvent = INPUT_BROKER_USER_PRESS;
break;
}
default:
return;
}
this->notifyObservers(&e);
switch (event.touchEvent) {
case TOUCH_ACTION_LEFT: {
e.inputEvent = INPUT_BROKER_LEFT;
break;
}
case TOUCH_ACTION_RIGHT: {
e.inputEvent = INPUT_BROKER_RIGHT;
break;
}
case TOUCH_ACTION_UP: {
e.inputEvent = INPUT_BROKER_UP;
break;
}
case TOUCH_ACTION_DOWN: {
e.inputEvent = INPUT_BROKER_DOWN;
break;
}
case TOUCH_ACTION_LONG_PRESS: {
e.inputEvent = INPUT_BROKER_SELECT;
break;
}
case TOUCH_ACTION_TAP: {
e.inputEvent = INPUT_BROKER_USER_PRESS;
break;
}
default:
return;
}
this->notifyObservers(&e);
}