Add USB camera and uhubctl support for new test suite. Also included some bug fixes (#10204)

* Add USB camera and uhubctl support for new test suite. Also added some bug fixes

* Potential fix for pull request finding

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Potential fix for pull request finding

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Potential fix for pull request finding

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Refactor test messages for clarity and consistency in regex tests

---------

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
Ben Meadors
2026-04-19 06:51:41 -05:00
committed by GitHub
co-authored by Copilot Autofix powered by AI
parent 6b15571e14
commit de23e5199d
48 changed files with 3486 additions and 63 deletions
-1
View File
@@ -96,7 +96,6 @@ class ScanI2C
CW2015,
SCD30,
ADS1115,
CST3530,
} DeviceType;
// typedef uint8_t DeviceAddress;
+85
View File
@@ -1265,6 +1265,10 @@ void Screen::setFrames(FrameFocus focus)
// Store the info about this frameset, for future setFrames calls
this->framesetInfo = fsi;
#ifdef USERPREFS_UI_TEST_LOG
logFrameChange("rebuild", ui->getUiState()->currentFrame);
#endif
setFastFramerate(); // Draw ASAP
}
@@ -1419,11 +1423,77 @@ void Screen::handleOnPress()
}
}
#ifdef USERPREFS_UI_TEST_LOG
void Screen::logFrameChange(const char *reason, uint8_t targetIdx)
{
// Reverse-map an index to a stable name string keyed off FramePositions
// field names — so the pytest harness can assert `name=nodelist_nodes`
// without caring about how the positions were ordered this boot.
const auto &p = framesetInfo.positions;
const char *name = "unknown";
if (targetIdx == p.home)
name = "home";
else if (targetIdx == p.deviceFocused)
name = "deviceFocused";
else if (targetIdx == p.textMessage)
name = "textMessage";
else if (targetIdx == p.nodelist_nodes)
name = "nodelist_nodes";
else if (targetIdx == p.nodelist_location)
name = "nodelist_location";
else if (targetIdx == p.nodelist_lastheard)
name = "nodelist_lastheard";
else if (targetIdx == p.nodelist_hopsignal)
name = "nodelist_hopsignal";
else if (targetIdx == p.nodelist_distance)
name = "nodelist_distance";
else if (targetIdx == p.nodelist_bearings)
name = "nodelist_bearings";
else if (targetIdx == p.system)
name = "system";
else if (targetIdx == p.gps)
name = "gps";
else if (targetIdx == p.lora)
name = "lora";
else if (targetIdx == p.clock)
name = "clock";
else if (targetIdx == p.chirpy)
name = "chirpy";
else if (targetIdx == p.fault)
name = "fault";
else if (targetIdx == p.waypoint)
name = "waypoint";
else if (targetIdx == p.focusedModule)
name = "focusedModule";
else if (targetIdx == p.log)
name = "log";
else if (targetIdx == p.settings)
name = "settings";
else if (targetIdx == p.wifi)
name = "wifi";
else if (p.firstFavorite != 255 && p.lastFavorite != 255 && targetIdx >= p.firstFavorite && targetIdx <= p.lastFavorite)
name = "favorite";
LOG_INFO("Screen: frame %u/%u name=%s reason=%s", (unsigned)targetIdx, (unsigned)framesetInfo.frameCount, name, reason);
}
#endif
void Screen::showFrame(FrameDirection direction)
{
// Only advance frames when UI is stable
if (ui->getUiState()->frameState == FIXED) {
#ifdef USERPREFS_UI_TEST_LOG
// Log the *intended* target before the (async) transition fires, so
// tests see a deterministic record of what was requested.
if (framesetInfo.frameCount > 0) {
uint8_t curr = ui->getUiState()->currentFrame;
uint8_t target = (direction == FrameDirection::NEXT)
? (uint8_t)((curr + 1) % framesetInfo.frameCount)
: (uint8_t)((curr + framesetInfo.frameCount - 1) % framesetInfo.frameCount);
logFrameChange(direction == FrameDirection::NEXT ? "next" : "prev", target);
}
#endif
if (direction == FrameDirection::NEXT) {
ui->nextFrame();
} else {
@@ -1755,22 +1825,37 @@ int Screen::handleInputEvent(const InputEvent *event)
showFrame(FrameDirection::NEXT);
} else if (event->inputEvent == INPUT_BROKER_FN_F1) {
this->ui->switchToFrame(0);
#ifdef USERPREFS_UI_TEST_LOG
logFrameChange("fn_f1", 0);
#endif
lastScreenTransition = millis();
setFastFramerate();
} else if (event->inputEvent == INPUT_BROKER_FN_F2) {
this->ui->switchToFrame(1);
#ifdef USERPREFS_UI_TEST_LOG
logFrameChange("fn_f2", 1);
#endif
lastScreenTransition = millis();
setFastFramerate();
} else if (event->inputEvent == INPUT_BROKER_FN_F3) {
this->ui->switchToFrame(2);
#ifdef USERPREFS_UI_TEST_LOG
logFrameChange("fn_f3", 2);
#endif
lastScreenTransition = millis();
setFastFramerate();
} else if (event->inputEvent == INPUT_BROKER_FN_F4) {
this->ui->switchToFrame(3);
#ifdef USERPREFS_UI_TEST_LOG
logFrameChange("fn_f4", 3);
#endif
lastScreenTransition = millis();
setFastFramerate();
} else if (event->inputEvent == INPUT_BROKER_FN_F5) {
this->ui->switchToFrame(4);
#ifdef USERPREFS_UI_TEST_LOG
logFrameChange("fn_f5", 4);
#endif
lastScreenTransition = millis();
setFastFramerate();
} else if (event->inputEvent == INPUT_BROKER_UP_LONG) {
+10
View File
@@ -673,6 +673,16 @@ class Screen : public concurrency::OSThread
void handleOnPress();
void handleStartFirmwareUpdateScreen();
#ifdef USERPREFS_UI_TEST_LOG
// Test-only: emits one LOG_INFO line on every frame transition so the
// pytest harness can assert which frame is shown. Gated behind a macro
// so the chatty log doesn't ship in release builds. Enabled via
// build_testing_profile(enable_ui_log=True) in mcp-server/userprefs.py.
// Member function (not free) because FramesetInfo is a private nested
// type — only methods of Screen can reach it.
void logFrameChange(const char *reason, uint8_t targetIdx);
#endif
// Info collected by setFrames method.
// Index location of specific frames.
// - Used to apply the FrameFocus parameter of setFrames
+9 -2
View File
@@ -1489,8 +1489,15 @@ void AdminModule::handleSendInputEvent(const meshtastic_AdminMessage_InputEvent
LOG_DEBUG("Processing input event: event_code=%u, kb_char=%u, touch_x=%u, touch_y=%u", inputEvent.event_code,
inputEvent.kb_char, inputEvent.touch_x, inputEvent.touch_y);
// Create InputEvent for injection
InputEvent event = {.inputEvent = (input_broker_event)inputEvent.event_code,
// Create InputEvent for injection.
//
// `.source` MUST be a non-null C string: the LOG_INFO below formats it
// with %s, and passing NULL to the esp-log formatter crashes with
// Guru Meditation LoadProhibited at strlen(NULL). Other InputBroker
// sources (buttons, rotary) always set this; the admin path was the
// only one leaving it default-null.
InputEvent event = {.source = "admin",
.inputEvent = (input_broker_event)inputEvent.event_code,
.kbchar = (unsigned char)inputEvent.kb_char,
.touchX = inputEvent.touch_x,
.touchY = inputEvent.touch_y};