Commit Graph
9 Commits
Author SHA1 Message Date
Thomas GöttgensandAndrew Yong 6367132919 Fix the NMEA checksum offset and harden the buffer writes around it (#11293)
* Checksum NMEA sentences from the $ delimiter

The PositionLite printWPL() format begins with a CRLF, so the fixed start offset of 1 folded the newline and the $ into the checksum and every sentence went out with a wrong value. Locate the $ instead and stop at the terminator or a \*.

* Clamp truncated writes and harden the remaining fixed buffers

snprintf returns the length it would have written, so a truncated NMEA sentence
made buf + len point past the buffer and bufsz - len underflow into a huge size
for the checksum append. Clamp after each write.

Also pulls in the rest of #11236: the two remaining Dropzone sprintf calls, the
dead strcpy in mt_sprintf that wrote one byte past a zero-size allocation for an
empty format, and the 10-byte errcode buffer that INT32_MIN overflows.

Co-Authored-By: Andrew Yong <me@ndoo.sg>

* Bail out on a zero-sized buffer and cast err for %ld

snprintf writes nothing at all when bufsz is 0, not even a terminator, so the
checksum helper would run strchr over whatever the buffer already held. Return
before touching it.

int32_t is not long on every target, so cast before formatting with %ld.

Co-Authored-By: Andrew Yong <me@ndoo.sg>

* Add NMEA sentence regression tests

Covers checksum computation from the $ delimiter for both printWPL
overloads and printGGA, zero-sized buffers, and truncated buffers down
to one byte.

Co-Authored-By: Andrew Yong <me@ndoo.sg>

* Tighten checksum parsing and pin the WPL fixture checksum

Require exactly two hex digits followed by the sentence terminator, and
assert both WPL overloads against a known checksum instead of comparing
them to each other.

* Bump native suite count to 43

---------

Co-authored-by: Andrew Yong <me@ndoo.sg>
2026-07-31 08:20:56 +00:00
Thomas Göttgens daf1213580 Licensed channel defaults, phone map growth, and payload read bounds (#11286)
* Strip the default PSK when licensed defaults are installed

* Only record rate-limited portnums from the phone

* Bound payload reads by the received size
2026-07-29 22:29:12 +00:00
Thomas Göttgens fb75410e53 Null-check packet allocations in allocForSending and its callers (#11086)
* Null-check packet allocations in allocForSending and its callers

Sibling of 0ae44d701.

* Null-check allocDataProtobuf, allocAckNak and allocErrorResponse callers

Second tier of the same nullable contract.

* Keep telemetry sleep scheduling on allocation failure

Allocation failure now marks the telemetry invalid instead of returning
early, so power-saving SENSOR nodes still arm deep sleep.
2026-07-20 18:37:13 -05:00
Jorropo beb268ff25 Revert "add a .clang-format file (#9154)" (#9172)
I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.

I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.

I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.

This reverts commit 0d11331d18.
2026-01-04 05:15:53 -06:00
Jorropo 0d11331d18 add a .clang-format file (#9154) 2026-01-03 14:19:24 -06:00
9da4396c6f Multi message storage (#8182)
* First try at multimessage storage and display

* Nrf built issue fix

* Message view mode

* Add channel name instead of channel slot

* trunk fix

* Fix for DM threading

* fix for message time

* rename of view mode to Conversations

* Reply in thread feature

* rename Select View Mode to Select Conversation

* dismiss all live fix

* Messages from phone show on screen

* Decoupled message packets from screen.cpp and cleaned up

* Cannedmessage cleanup and emotes fixed

* Ack on messages sent

* Ack message cleanup

* Dismiss feature fixed

* removed legacy temporary messages

* Emote picker fix

* Memory size debug

* Build error fix

* Sanity checks are okay sometimes

* Lengthen channel name and finalize cleanup removal of Broadcast

* Change DM to @ in order to unify on a single method

* Continue unifying display, also show message status on the "isMine" lines

* Add context for incoming messages

* Better to say "in" vs "on"

* crash fix for confirmation nodes

* Fix outbound labels based to avoid creating delays

* Eink autoscroll dissabled

* gating for message storage when not using a screen

* revert

* Build fail fix

* Don't error out with unset MAC address in unit tests

* Provide some extra spacing for low hanging characters in messages

* Reorder menu options and reword Respond

* Reword menus to better reflect actions

* Go to thread from favorite screen

* Reorder Favorite Action Menu with simple word modifications

* Consolidate wording on "Chats"

* Mute channel fix

* trunk fix

* Clean up how muting works along with when we wake the screen

* Fix builds for HELTEC_MESH_SOLAR

* Signal bars for message ack

* fix for notification renderer

* Remove duplicate code, fix more Chats, and fix C6L MessageRenderer

* Fix to many warnings related to BaseUI

* preset aware signal strength display

* More C6L fixes and clean up header lines

* Use text aligns for message layout where necessary

* Attempt to fix memory usage of invalidLifetime

* Update channel mute for adjusted protobuf

* Missed a comma in merge conflicts

* cleanup to get more space

* Trunk fixes

* Optimize Hi Rez Chirpy to save space

* more fixes

* More cleanup

* Remove used getConversationWith

* Remove unused dismissNewestMessage

* Fix another build error on occassion

* Dimiss key combo function deprecated

* More cleanup

* Fn symbol code removed

* Waypoint cleanup

* Trunk fix

* Fixup Waypoint screen with BaseUI code

* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files.

* Revert "Implement Haruki's ClockRenderer and broadcast decomposeTime across various files."

This reverts commit 2f6572177482fe059d37253117fa8f47abdb6310.

* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. Attempt 2!

* remove memory usage debug

* Revert only RangeTestModule.cpp change

* Switch from dynamic std::string storage to fixed-size char[]

* Removing old left over code

* More optimization

* Free Heap when not on Message screen

* build error fixes

* Restore ellipsis to end of long names

* Remove legacy function renderMessageContent

* improved destination filtering

* force PKI

* cleanup

* Shorten longNames to not exceed message popups

* log messages sent from apps

* Trunk fix

* Improve layout of messages screen

* Fix potential crash for undefined variable

* Revert changes to RedirectablePrint.cpp

* Apply shortening to longNames in Select Destination

* Fix short name displays

* Fix sprintfOverlappingData issue

* Fix nullPointerRedundantCheck warning on ESP32

* Add "Delete All Chats" to all chat views

* Improve getSafeNodeName / sanitizeString code.

* Improve getSafeNodeName further

* Restore auto favorite; but only if not CLIENT_BASE

* Don't favorite if WE are CLIENT_BASE role

* Don't run message persistent in MUI

* Fix broken endifs

* Unkwnown nodes no longer show as ??? on message  thread

* More delete options and cleanup of code

* fix for delete this chat

* Message menu cleanup

* trunk fix

* Clean up some menu options and remove some Unit C6L ifdefines

* Rework Delete flow

* Desperate times call for desperate measures

* Create a background on the connected icon to reduce overlap impact

* Optimize code for background image

* Fix for Muzi_Base

* Trunk Fixes

* Remove the up/down shortcut to launch canned messages (#8370)

* Remove the up/down shortcut to launch canned messages

* Enabled MQTT and WEBSERVER by default (#8679)

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>

---------

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Correct string length calculation for signal bars

* Manual message scrolling

* Fix

* Restore CannedMessages on Home Frame

* UpDown situational destination for textMessage

* Correct up/down destinations on textMessage frame

* Update Screen.h for handleTextMessage

* Update Screen.cpp to repair a merge issue

* Add nudge scroll on UpDownEncoder devices.

* Set nodeName to maximum size

* Revert "Set nodeName to maximum size"

This reverts commit e254f399256c746b0c82d62475b580d27d4fbbb9.

* Reflow Node Lists and TLora Pager Views (#8942)

* Add files via upload

* Move files into the right place

* Short or Long Names for everyone!

* Add scrolling to Node list

* Pagination fix for Latest to oldest per page

* Page counters

* Dynamic scaling of column counts based upon screen size, clean up box drawing

* Reflow Node Lists and TLora Pager Views (#8942)

* Add files via upload

* Move files into the right place

* Short or Long Names for everyone!

* Add scrolling to Node list

* Pagination fix for Latest to oldest per page

* Page counters

* Dynamic scaling of column counts based upon screen size, clean up box drawing

* Update exempt labels for stale bot workflow

Adds triaged and backlog to the list of exempt labels.

* Update naming of Frame Visibility toggles

* Fix to scrolling

* Fix for content cutting off when from us

* Fix for "delete this chat" now it does delete the current one

* Rework isHighResolution to be an enum called ScreenResolution

* Migrate Unit C6L macro guards into currentResolution UltraLow checks

* Mistakes happen - restoring NodeList Renderer line

---------

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Jason P <applewiz@mac.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: whywilson <m.tools@qq.com>
Co-authored-by: Tom Fifield <tom@tomfifield.net>
2025-12-24 16:13:31 -06:00
Thomas GöttgensandBen Meadors 05e4a639a1 remove newline from logging statements. (#5022)
remove newline from logging statements in code. The LOG_* functions will now magically add it at the end.

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2024-10-14 15:11:43 +11:00
Jonathan Bennett d2ea430a3e Make SPI frequency and TOPHONE queue size configurable on Native (#4369)
* Make SPI frequency configurable on Native

* Make the tophone queue size configurable for Portduino

* The modified SPISettings must be configured in setup(), after config.yaml is processed

* make MeshService a pointer, so we can configure MAX_RX_TOPHONE at run time

* Got a little over excited with refactoring

* Silence a warning
2024-08-01 19:29:49 -05:00
Ben Meadors 8b8e056b7b Added (excluded) Dropzone Module for more comprehensive module example (#4098)
* DropzoneModule hello world

* Buttoning things up

* Exclude by default

* Upstream refs

* Cleanup

* Add modules folder to path

* Case and path matters

* Exclude from header

* Guard
2024-06-14 16:27:49 -05:00