Commit Graph
770 Commits
Author SHA1 Message Date
840b29860f skip header items when enabling the InkHUD menu cursor (#9552)
* onNavUp() sets the menu cursor to the last item if not shown

* skip headers when showing the menu cursor in onNavUp() and onNavDown()

* skip headers when showing the menu cursor in onButtonShortPress()

* brace cursor incrementing

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
2026-02-20 06:12:22 -06:00
Vortetty 3ca68e7788 InkHUD: Allow non-system applets to subscribe to input events (#9514)
* Allow inkhud user applets to consume inputs with opt-in system
Adds a way for applets to subscribe to input events while keeping it off
by default to preserve compatibility and expected behaviours. Adds
example for use as well.
* Add check for nullptr on getActiveApplet uses
* Remove redundant includes
* Move subscribedInputs to protected
* More consistent naming scheme
2026-02-17 11:03:26 +01:00
Thomas Göttgens a4ba312579 zip a few gitrefs down (#9672) 2026-02-17 09:53:20 +01:00
Thomas Göttgens 56fd9c7813 fix a lot of low level cppcheck warnings (#9623)
* simplify the observer pattern, since all the called functions are const getters.
* use arduino macro over std: for numerical values and refactor local variables in drawScrollbar()
* oh, so Cppcheck actually complained about const pointers not being const.
* slowly getting out of ifdef hell
* fix inkHUD warnings as well
* last 2 check warnings
* git checks should fail on low defects from now on
2026-02-16 12:28:07 +01:00
HarukiToreda 32db70037d InkHUD: Favorite Map Applet (#9654) 2026-02-16 10:35:27 +01:00
Jorropo dbef1de286 workaround NCP5623 and LP5562 I2C builds (#9652)
Theses two appear to be buggy on r1-neo and nomadstar meteor pro, they rely on Wire.h being included previously to their import.

Idk why other platforms using the same smart LEDs are working while theses ones don't.

This should make CI green on the dev branch.
2026-02-15 00:32:19 +01:00
Jorropo aed2c7ca9b replace delete in EInkDynamicDisplay.{cpp,h} with std::unique_ptr (#9643)
Is part of the unique_ptr modernization effort.
2026-02-14 19:56:53 +01:00
Jonathan Bennett 31fe15bb73 ExternalNotification and StatusLED now call AmbientLighting to update… (#9554)
* ExternalNotification and StatusLED now call AmbientLighting to update RGB LEDs. Add optional heartbeat

* Don't overwrite RGB state if heartbeat is disabled.

* Use the right define

* Remove another .h and make rgb static

* move rgb objects into AmbientLighting class

* Straighten out AmbientLighting Thread object

* Use %f for floats
2026-02-11 12:02:22 -06:00
HarukiToredaandJason P 97983d8014 BaseUI: Favorite Screen Signal Quality improvement (#9566)
* Favorite Signal Quality improvement

* Show Voltage if node shares it.

* Trunk Fix

* Change Favorite tittle to encase name with Asterisks

* Add Pluggin In condition for Battery Line

* Adjust getUptimeStr Prefixes

* Create isAPIConnected for SharedCommon usage

* Correct leftSideSpacing to account for isAPIConnected

---------

Co-authored-by: Jason P <applewiz@mac.com>
2026-02-11 09:01:26 -06:00
Ben Meadors b12cac3e00 Merge branch 'master' into develop 2026-02-09 12:52:22 -06:00
Jason P a60e7cfe62 Add Slash Key to VirtualKeyboard (#9563)
Addition of ? and / to the virtual Keyboard via short and long press
2026-02-07 20:43:26 -05:00
53231ae4b1 Added toggable config and default for larger screens to enable / hide bubbles on chat messages (#9560)
* Added toggable config and default for largeer screens to enable / hide bubbles on chat messages

* Refactor message bubble rendering logic for improved layout and consistency

* Move osk_found initialization for trackball/encoder devices before module setup to fix missing keyboard for L1

* Utilize current checks for consistency

* Reverted last changes

---------

Co-authored-by: Jason P <applewiz@mac.com>
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
2026-02-07 15:41:31 -06:00
Eric SesterhennandBen Meadors 94b7149958 Remove unused hmx variable (#9529)
The variable is not used at all in the function, remove it to
silence the compiler warning.

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2026-02-04 17:11:44 -06:00
Vortetty b7db22055d Inkhud battery icon improvements. (#9513)
* Inkhud battery icon improvements.
Fixes the battery icon draining from the flat side towards the bump, which is backwards from general design language seen on most devices
By request of kr0n05_ on discord, adds the ability to mirror the battery icon which fixes that issue in another way, and is also a common design seen on other devices.

* Remove option for icon mirroring

* Add border + dither to battery to prevent font overlap

* Fix trunk format

* Code cleanup, courtesy of Xaositek.
2026-02-03 20:02:54 -05:00
Jason P b008c7a170 Fix config.display.use_long_node_name not saving (#9522) 2026-02-03 12:21:51 -06:00
Jason P 0022148323 Missed in reviews - fixing send bubble (#9505) 2026-02-01 19:10:00 -06:00
7bbfe99fbe Add on-screen keyboard to InkHUD (#9445)
* Added keyboard option to menu. Shows a keyboard layout but does not type.

* Keyboard types into text box and wraps.

* send FreeText messages from the send submenu

- renamed `KEYBOARD` action to `FREE_TEXT` and moved its menu location
to the send submenu
- opening the FreeText applet from the menu keeps the menu open and
disabled the timeout
- the FreeText applet writes to inkhud->freetext
- the sending a canned message checks inkhud->freetext and if it isn't
empty, sends and clears the inkhud->freetext

* Text scrolls along with input

* handle free text message completion as an event

implements `handleFreeText` and `OnFreeText()` for system applets to
interface with the FreeText Applet

The FreeText Applet generates an `OnFreeText` event when completing a
message which is handled by the first system applet with the
`handleFreeText` flag set to true.

The Menu Applet now handles this event.

* call `onFreeText` whenever the FreeText Applet exits

allows the menu to consistently restart its auto-close timeout

* Add text cursor

* Change UI to remove the header and make text box longer
Keyboard displays captial letters for legibility
Keyboard types captial letters with long press

* center FreeText keys and draw symbolic buttons

Move input field and keyboard drawing to their own functions:
- `drawInputField()`
- `drawKeyboard()`

Store the keys in a 1-dimensional array

Implement a matching array, `keyWidths`, to set key widths relative to
the font size

* Add character limit and counter

* Fix softlock when hitting character limit

* Move text box as its own menu page

* rework FreeTextApplet into KeyboardApplet

- The Keyboard Applet renders an on-screen keyboard at the lower portion
of the screen.
- Calling `inkhud->openKeyboard()` sends all the user applets to the
background and resizes the first system applet with `handleFreeText` set
to True to fit above the on-screen keyboard
- `inkhud->closeKeyboard()` reverses this layout change

* Fix input box rendering and add character limit to menu free text

* remove FREE_TEXT menu page and use the FREE_TEXT menu action solely

* force update when changing the free text message

* reorganize KeyboardApplet

- add comments after each row of `key[]` and `keyWidths[]` to preserve
formatting

- The selected key is now set using the key index directly

- rowWidths are pre-calculated in the KeyboardApplet constructor

- removed `drawKeyboard()` and implemented `drawKeyLabel()`

* implement `Renderer::clearTile()` to clear the region below a tile

* add parameter to forceUpdate() for re-rendering the full screen

setting the `all` parameter to true in `inkhud->forceUpdate()` now
causes the full screen buffer to clear an re-render. This is helpful for
when sending applets to the background and the UI needs a clean canvas.

System Applets can now set the `alwaysRender` flag true which causes it
to re-render on every screen update. This is set to true in the Battery
Icon Applet.

* clean up tile clearing loops

* implement dirty rendering to let applets draw over their previous render

- `Applet::requestUpdate()` now has an optional flag to keep the old
canvas

- If honored, the renderer calls `render(true)` which runs
`onDirtyRender()` instead of `onRender()` for said applet

- The renderer will not call a dirty render if the full screen is
getting re-rendered

* simplify arithmetic in clearTile for better understanding

* combine Applet::onRender() and Applet::onDirtyRender() into Applet::onRender(bool full)

- add new `full` parameter to onRender() in every applet. This parameter
can be ignored by most applets.

- `Applet::requestUpdate()` has an optional flag that requests a full
render by default

* implement tile and partial rendering in KeyboardApplet

* add comment for drawKeyLabel()

* improve clarity of byte operations in clearTile()

* remove typo and commented code

* fix inaccurate comments

* add null check to openKeyboard() and closeKeyboard()

---------

Co-authored-by: zeropt <ferr0fluidmann@gmail.com>
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
2026-01-30 13:35:10 -05:00
caae6bc597 Change canned message recipient's previous page to send page (#9227)
* Change canned message recipient's previous page to send page

* Set previousPage for new menu pages
Set nextPage in back MenuPages to previousPage
Removed back MenuAction

---------

Co-authored-by: zeropt <ferr0fluidmann@gmail.com>
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
2026-01-30 13:31:26 -05:00
Jason PandHarukiToreda 4eb4c4b584 BaseUI Message Bubble Improvements (#9452)
* Improve Message bubbles for more distinct markers and improved layout

* Tune message bubble size and corner markers

* Finish message bubble tuning

---------

Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
2026-01-27 21:11:56 -05:00
Jonathan Bennett fd498bebad Add support for Hackaday Communicator function keys (#9444) 2026-01-27 16:09:18 -06:00
HarukiToreda d54ae5dad8 InkHUD Menu improvements (#8975)
* InkHUD: Region Picker on initial setup

* Added Node Config menu with Lora Region Picker

* Role picker

* Preset Picker

* Timezone picker added

* Power save mode and bluetooth configs

* Config section Headers

* Channel Config

* Cleaning some behavior

* Add back to all Options

* Display config added

* Position Toggle added

* Network Config for ESP32

* Wifi details

* Reduce line spacing to fit more content

* Recent list with checkboxes

* Timezone labels easier to understand

* Trunk fix

* Added "Saving Changes" screen when reboot is needed

* Trunk fix

* Make Tips show after first boot if the region is Unset

* Added ResetDB and keep only favorite commands

* quick fix to joystick

* Trunk Fix

* Fix to tips to work with new joystick input

* Added ADC multiplier value display on power config

* added ADC calibration feature

* Fixed missing stray endiff

* GPS toggle now is aware if gps is present.
2026-01-27 09:11:11 -06:00
Ben Meadors 0770f25e79 Merge remote-tracking branch 'origin/master' into develop 2026-01-26 08:56:38 -06:00
Ben MeadorsandCopilot 8894a0b711 Consolidate LoRa params / preset logic and fix display of preset values (#9413)
* Consolidate LoRa params / preset logic and fix display of preset values

* Move preset coercion logic to RadioInterface

* Fix some warnings

* Fix warnings

* STM32 fix

* Add unit tests

* Update src/mesh/RadioInterface.h

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-01-25 18:02:26 -06:00
HarukiToredaandJason P bc2abf3db4 BaseUI: Bubbles for messages (#9365)
* Message Bubbles

* Angled edges

* Proper indent for messages inside the bubble

* Fix message header line width

* Correctly calculate text width for the header and shrink Channel Name is on OLED

---------

Co-authored-by: Jason P <applewiz@mac.com>
2026-01-22 17:00:21 -06:00
Jason P 02f24b9015 Improve BaseUI Preset Change Flow (#9343)
* Reset Channel Number to 0 on Preset Change

* Add Channel Picker to LoRa Options

* Change Channel to Frequency Slot

* Catch comparison issue

* Reset override_frequency to ensure we correctly move to new Radio Preset

* CoPilot Suggestions
2026-01-18 16:38:46 -05:00
Ben Meadors ff8316f895 Merge branch 'master' into develop 2026-01-15 06:18:43 -06:00
Jason P 6ee52ca7fa Node Actions Menu Overhaul (#9287)
* Start overhaul and clean up of the Node Actions menu

* Wired up commands - still a lot of work and testing

* Remove old favorites menu

* Remove addFavoritesMenu

* CoPilot to the rescue, wired up some function in both directions

* Clean up CoPilot actions

* Cross out Mute or Ignored in lists, add Save to NodeDB on changes

* Improve strikethrough for columns

* Correct menu wording and adjust vertical divider on Node List

* Code cleanup

* Testing unveiled some issues - fixed with these changes
2026-01-15 16:22:55 +11:00
oscgonfer 5a81403594 Move PMSA003I to separate class and update AQ telemetry (#7190) 2026-01-14 13:00:08 -06:00
vicliu d1ae131502 T-Deck Pro: speed up eink force refresh (#9303) 2026-01-14 10:00:33 -06:00
Ben Meadors 552df4c88c Supress reboot banner in Reboot OTA 2026-01-14 07:06:40 -06:00
HarukiToredaandJason P 3a0f3520d1 BaseUI: Autosave Messages (#9269)
* Autosave Messages

* fix

* Add logging, code cleanup, and add save on delete.

* We already save as part of delete messages, no need to do it again

* fix spelling errors

* Updating comment

---------

Co-authored-by: Jason P <applewiz@mac.com>
2026-01-12 19:40:44 -06:00
apo-makandBen Meadors c520d3aae7 Gr language specific font (#8808)
* add Greek special font

* add Greek fonts with with proper Greek glyphs

* lint fix ( run trunk fmt)

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2026-01-10 12:43:17 -06:00
Jason PandCopilot 925381ef7b Fix TFT_MESH settings across setting and recalling (#9234)
* Fix TFT_MESH settings across setting and recalling

* Fix a word in documentation

* Update src/graphics/Screen.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/graphics/Screen.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-01-09 11:30:49 -05:00
Ben Meadors 5fab45c133 Merge branch 'master' into develop 2026-01-08 08:50:21 -06:00
Heath Dutton🕴️andBen Meadors b4369b2730 Fix screen not sleeping due to power status updates (#9216)
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2026-01-08 08:04:17 -06:00
Jason P 9c1d55c844 Add option to Mute/Unmute Channel to BaseUI (#9194) 2026-01-06 15:26:45 -06:00
Jorropo beb268ff25 Revert "add a .clang-format file (#9154)" (#9172)
I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.

I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.

I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.

This reverts commit 0d11331d18.
2026-01-04 05:15:53 -06:00
Jorropo 0d11331d18 add a .clang-format file (#9154) 2026-01-03 14:19:24 -06:00
Ben Meadors 3a90781e1b Add support for LilyGo T-Echo Plus (#9149)
* Add t-echo plus support

* T-Echo plus hw model

* Cruft

* Fix

* Added InkHUD style touch backlight control
2026-01-02 20:14:09 -06:00
Jason P 004746683e Refactored some of the system menus to the new DRY method (Redux) (#9152)
* Refactored some of the system menus to the new DRY method

* Fix menu name from Position to GPS
2026-01-02 15:34:25 -06:00
Jason P 25acce2a8d Add Temporary Mute to Home frame and unbury Notification Options (#9097)
* Add Temporary Mute to Home frame and unbury Notifications

* Only show Temporary Mute if it applies

* Remove banner notification, we display the icon immediately

* Remove extranous isMuted, there are better ways!
2025-12-31 09:19:05 -06:00
Eric Severance 9058ccecf9 Calculate hops correctly even when hop_start==0 (#9120)
* Calculate hops correctly even when hop_start==0.

* Use the same type (int8_t) in the loop, avoiding signed/unsigned mismatches.

* Clarify defaultIfUnknown is returned for encrypted packets.
2025-12-30 19:03:51 -06:00
Eric Severance 1b2dc10e77 Calculate hops correctly even when hop_start==0 (#9120)
* Calculate hops correctly even when hop_start==0.

* Use the same type (int8_t) in the loop, avoiding signed/unsigned mismatches.

* Clarify defaultIfUnknown is returned for encrypted packets.
2025-12-30 15:31:35 -06:00
Jason P 759a972f77 GPS Menu Validation Fix - Missed in Reviews (#9093)
* Reviews sometimes miss things, whoops
* Validation is hard - but this fixes it
2025-12-27 12:42:22 -06:00
Jason P d1db4433f4 Add menus for Smart Position, Broadcast Interval and Position Interval (#9080)
* Add menus for Smart Position, Broadcast Interval and Position Interval

* Realigned time intervals to match Android app options

* Fixed missing last option
2025-12-27 11:18:16 -06:00
Jason P 2c68710e8c Improve sanitizeString function for Node Names (#9086) 2025-12-27 11:17:55 -06:00
9da4396c6f Multi message storage (#8182)
* First try at multimessage storage and display

* Nrf built issue fix

* Message view mode

* Add channel name instead of channel slot

* trunk fix

* Fix for DM threading

* fix for message time

* rename of view mode to Conversations

* Reply in thread feature

* rename Select View Mode to Select Conversation

* dismiss all live fix

* Messages from phone show on screen

* Decoupled message packets from screen.cpp and cleaned up

* Cannedmessage cleanup and emotes fixed

* Ack on messages sent

* Ack message cleanup

* Dismiss feature fixed

* removed legacy temporary messages

* Emote picker fix

* Memory size debug

* Build error fix

* Sanity checks are okay sometimes

* Lengthen channel name and finalize cleanup removal of Broadcast

* Change DM to @ in order to unify on a single method

* Continue unifying display, also show message status on the "isMine" lines

* Add context for incoming messages

* Better to say "in" vs "on"

* crash fix for confirmation nodes

* Fix outbound labels based to avoid creating delays

* Eink autoscroll dissabled

* gating for message storage when not using a screen

* revert

* Build fail fix

* Don't error out with unset MAC address in unit tests

* Provide some extra spacing for low hanging characters in messages

* Reorder menu options and reword Respond

* Reword menus to better reflect actions

* Go to thread from favorite screen

* Reorder Favorite Action Menu with simple word modifications

* Consolidate wording on "Chats"

* Mute channel fix

* trunk fix

* Clean up how muting works along with when we wake the screen

* Fix builds for HELTEC_MESH_SOLAR

* Signal bars for message ack

* fix for notification renderer

* Remove duplicate code, fix more Chats, and fix C6L MessageRenderer

* Fix to many warnings related to BaseUI

* preset aware signal strength display

* More C6L fixes and clean up header lines

* Use text aligns for message layout where necessary

* Attempt to fix memory usage of invalidLifetime

* Update channel mute for adjusted protobuf

* Missed a comma in merge conflicts

* cleanup to get more space

* Trunk fixes

* Optimize Hi Rez Chirpy to save space

* more fixes

* More cleanup

* Remove used getConversationWith

* Remove unused dismissNewestMessage

* Fix another build error on occassion

* Dimiss key combo function deprecated

* More cleanup

* Fn symbol code removed

* Waypoint cleanup

* Trunk fix

* Fixup Waypoint screen with BaseUI code

* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files.

* Revert "Implement Haruki's ClockRenderer and broadcast decomposeTime across various files."

This reverts commit 2f6572177482fe059d37253117fa8f47abdb6310.

* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. Attempt 2!

* remove memory usage debug

* Revert only RangeTestModule.cpp change

* Switch from dynamic std::string storage to fixed-size char[]

* Removing old left over code

* More optimization

* Free Heap when not on Message screen

* build error fixes

* Restore ellipsis to end of long names

* Remove legacy function renderMessageContent

* improved destination filtering

* force PKI

* cleanup

* Shorten longNames to not exceed message popups

* log messages sent from apps

* Trunk fix

* Improve layout of messages screen

* Fix potential crash for undefined variable

* Revert changes to RedirectablePrint.cpp

* Apply shortening to longNames in Select Destination

* Fix short name displays

* Fix sprintfOverlappingData issue

* Fix nullPointerRedundantCheck warning on ESP32

* Add "Delete All Chats" to all chat views

* Improve getSafeNodeName / sanitizeString code.

* Improve getSafeNodeName further

* Restore auto favorite; but only if not CLIENT_BASE

* Don't favorite if WE are CLIENT_BASE role

* Don't run message persistent in MUI

* Fix broken endifs

* Unkwnown nodes no longer show as ??? on message  thread

* More delete options and cleanup of code

* fix for delete this chat

* Message menu cleanup

* trunk fix

* Clean up some menu options and remove some Unit C6L ifdefines

* Rework Delete flow

* Desperate times call for desperate measures

* Create a background on the connected icon to reduce overlap impact

* Optimize code for background image

* Fix for Muzi_Base

* Trunk Fixes

* Remove the up/down shortcut to launch canned messages (#8370)

* Remove the up/down shortcut to launch canned messages

* Enabled MQTT and WEBSERVER by default (#8679)

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>

---------

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Correct string length calculation for signal bars

* Manual message scrolling

* Fix

* Restore CannedMessages on Home Frame

* UpDown situational destination for textMessage

* Correct up/down destinations on textMessage frame

* Update Screen.h for handleTextMessage

* Update Screen.cpp to repair a merge issue

* Add nudge scroll on UpDownEncoder devices.

* Set nodeName to maximum size

* Revert "Set nodeName to maximum size"

This reverts commit e254f399256c746b0c82d62475b580d27d4fbbb9.

* Reflow Node Lists and TLora Pager Views (#8942)

* Add files via upload

* Move files into the right place

* Short or Long Names for everyone!

* Add scrolling to Node list

* Pagination fix for Latest to oldest per page

* Page counters

* Dynamic scaling of column counts based upon screen size, clean up box drawing

* Reflow Node Lists and TLora Pager Views (#8942)

* Add files via upload

* Move files into the right place

* Short or Long Names for everyone!

* Add scrolling to Node list

* Pagination fix for Latest to oldest per page

* Page counters

* Dynamic scaling of column counts based upon screen size, clean up box drawing

* Update exempt labels for stale bot workflow

Adds triaged and backlog to the list of exempt labels.

* Update naming of Frame Visibility toggles

* Fix to scrolling

* Fix for content cutting off when from us

* Fix for "delete this chat" now it does delete the current one

* Rework isHighResolution to be an enum called ScreenResolution

* Migrate Unit C6L macro guards into currentResolution UltraLow checks

* Mistakes happen - restoring NodeList Renderer line

---------

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Jason P <applewiz@mac.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: whywilson <m.tools@qq.com>
Co-authored-by: Tom Fifield <tom@tomfifield.net>
2025-12-24 16:13:31 -06:00
Austin 89c5e4034b PlatformIO: Re-Org ESP32 family shared props (#9060) 2025-12-24 11:29:21 +11:00
3371d3372c Adding support for InkHUD joystick navigation for the Seeed Wio Tracker L1 E-ink (#8678)
* TwoButtonExtened mirrors TwoButton but added joystick functionality

* basic ui navigation with a joystick

settings->joystick.enabled setting added and SETTINGS_VERSION
incremented by one in InkHUD/Persistence.h

in seeed_wio_tracker_L1_eink/nicheGraphics.h enable joystick and
disable "Next Tile" menu item in

implement prevTile and prevApplet functions in
InkHUD/WindowManager.h,cpp and InkHUD/InkHUD.h,cpp

onStickCenterShort, onStickCenterLong, onStickUp, onStickDown,
onStickLeft, and onStickRight functions added to:
- InkHUD/InkHUD.h,cpp
- InkHUD/Events.h,cpp
- InkHUD/Applet.h

change navigation actions in InkHUD/Events.cpp events based on
whether the joystick is enabled or not

in seeed_wio_tracker_L1_eink/nicheGraphics.h connect joystick events to
the new joystick handler functions

* handle joystick input in NotificationApplet and TipsApplet

Both the joystick center short press and the user button short press can
be used to advance through the Tips applet.

dismiss notifications with any joystick input

* MenuApplet controls
allows menu navigation including a back button

* add AlignStickApplet for aligning the joystick with the screen

add joystick.aligned and joystick.alignment to InkHUD/Persistence.h for
storing alignment status and relative angle

create AlignStick applet that prompts the user for a joystick input and
rotates the controls to align with the screen

AlignStick applet is run after the tips applet if the joystick is
enabled and not aligned

add menu item for opening the AlignStick applet

* update tips applet with joystick controls

* format InkHUD additions

* fix stroke consistency when resizing joystick graphic

* tweak button tips for order consistency

* increase joystick debounce

* fix comments

* remove unnecessary '+'

* remap joystick controls to match standard inkHUD behavior

Input with a joystick now behaves as follows

User Button (joystick center):
- short press in applet -> opens menu
- long press in applet -> opens menu
- short press in menu -> selects
- long press in menu -> selects

Exit Button:
- short press in applet -> switches tile
- long press in applet -> nothing for now
- short press in menu -> closes menu
- long press in menu -> nothing for now

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Co-authored-by: scobert <scobert57@gmail.com>
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
2025-12-20 15:15:42 -05:00
Ben Meadors 6a93cb7b69 Emoji naming convention consistency 2025-12-20 08:07:36 -06:00