Files
firmware/src/graphics/niche/InkHUD/Applets/System/AppSwitcher/AppSwitcherApplet.h
T
HarukiToreda 7421953e8f InkHUD: Add full touch support to T5s3 (#10286)
* InkHUD touch rework

* Applet Switcher

* Update ED047TC1.cpp

* trunk fix

* Custom tip screen for T5s3

* Update TouchScreenImpl1.cpp

* Update ED047TC1.cpp

* Delete variant.cpp
2026-04-25 05:22:24 -05:00

52 lines
1.1 KiB
C++

#ifdef MESHTASTIC_INCLUDE_INKHUD
#pragma once
#include "configuration.h"
#include "graphics/niche/InkHUD/SystemApplet.h"
#include <vector>
namespace NicheGraphics::InkHUD
{
class Tile;
class AppSwitcherApplet : public SystemApplet
{
public:
AppSwitcherApplet();
void onForeground() override;
void onBackground() override;
void onRender(bool full) override;
void onButtonShortPress() override;
void onButtonLongPress() override;
void onExitShort() override;
void onNavUp() override;
void onNavDown() override;
bool onTouchPoint(uint16_t x, uint16_t y, bool longPress) override;
// Open the app switcher on a user tile and temporarily replace the tile's owner.
void show(Tile *t);
private:
void rebuildActiveAppletList();
void clampSelection();
uint8_t cardsPerPage() const;
uint8_t currentPage() const;
void stepPage(int8_t delta);
void activateSelectedApplet();
std::vector<uint8_t> activeAppletIndices;
uint8_t selectedIndex = 0;
Applet *borrowedTileOwner = nullptr;
};
} // namespace NicheGraphics::InkHUD
#endif