Files
firmware/src/platform/portduino/SimRadio.cpp
T
30ae4c2a38 Add QueueStatus sending to the firmware (#1820)
* Yank mqtt service envelope queue

* trybuildfix mqtt system

* removed too much

* no excessive heap debugging on release builds

* send QueueStatus messages

The QueueStatus message is sent as a response to the attempt to queue
an outgoing MeshPacket and contains statuses of the last queue
attempt, TX Queue space and capacity and MeshPacket.id that was
queued.

When TX Queue changes status from completely full to at least
a single slot free a QueueStatus message is also sent to notify
that user can queue more messages.

Signed-off-by: Pavel Boldin <pavel.b@techspark.engineering>

* WIP: update protobufs

Signed-off-by: Pavel Boldin <pavel.b@techspark.engineering>

* update protobufs

* regen protos

Signed-off-by: Pavel Boldin <pavel.b@techspark.engineering>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
Co-authored-by: Sacha Weatherstone <sachaw100@hotmail.com>
2023-01-04 23:56:52 +11:00

265 lines
8.4 KiB
C++

#include "SimRadio.h"
#include "MeshService.h"
#include "Router.h"
SimRadio::SimRadio()
{
instance = this;
}
SimRadio *SimRadio::instance;
ErrorCode SimRadio::send(MeshPacket *p)
{
printPacket("enqueuing for send", p);
ErrorCode res = txQueue.enqueue(p) ? ERRNO_OK : ERRNO_UNKNOWN;
if (res != ERRNO_OK) { // we weren't able to queue it, so we must drop it to prevent leaks
packetPool.release(p);
return res;
}
// set (random) transmit delay to let others reconfigure their radio,
// to avoid collisions and implement timing-based flooding
LOG_DEBUG("Set random delay before transmitting.\n");
setTransmitDelay();
return res;
}
void SimRadio::setTransmitDelay()
{
MeshPacket *p = txQueue.getFront();
// We want all sending/receiving to be done by our daemon thread.
// We use a delay here because this packet might have been sent in response to a packet we just received.
// So we want to make sure the other side has had a chance to reconfigure its radio.
/* We assume if rx_snr = 0 and rx_rssi = 0, the packet was generated locally.
* This assumption is valid because of the offset generated by the radio to account for the noise
* floor.
*/
if (p->rx_snr == 0 && p->rx_rssi == 0) {
startTransmitTimer(true);
} else {
// If there is a SNR, start a timer scaled based on that SNR.
LOG_DEBUG("rx_snr found. hop_limit:%d rx_snr:%f\n", p->hop_limit, p->rx_snr);
startTransmitTimerSNR(p->rx_snr);
}
}
void SimRadio::startTransmitTimer(bool withDelay)
{
// If we have work to do and the timer wasn't already scheduled, schedule it now
if (!txQueue.empty()) {
uint32_t delayMsec = !withDelay ? 1 : getTxDelayMsec();
// LOG_DEBUG("xmit timer %d\n", delay);
delay(delayMsec);
onNotify(TRANSMIT_DELAY_COMPLETED);
} else {
LOG_DEBUG("TX QUEUE EMPTY!\n");
}
}
void SimRadio::startTransmitTimerSNR(float snr)
{
// If we have work to do and the timer wasn't already scheduled, schedule it now
if (!txQueue.empty()) {
uint32_t delayMsec = getTxDelayMsecWeighted(snr);
// LOG_DEBUG("xmit timer %d\n", delay);
delay(delayMsec);
onNotify(TRANSMIT_DELAY_COMPLETED);
}
}
void SimRadio::handleTransmitInterrupt()
{
// This can be null if we forced the device to enter standby mode. In that case
// ignore the transmit interrupt
if (sendingPacket)
completeSending();
}
void SimRadio::completeSending()
{
// We are careful to clear sending packet before calling printPacket because
// that can take a long time
auto p = sendingPacket;
sendingPacket = NULL;
if (p) {
txGood++;
printPacket("Completed sending", p);
// We are done sending that packet, release it
packetPool.release(p);
// LOG_DEBUG("Done with send\n");
}
}
/** Could we send right now (i.e. either not actively receving or transmitting)? */
bool SimRadio::canSendImmediately()
{
// We wait _if_ we are partially though receiving a packet (rather than just merely waiting for one).
// To do otherwise would be doubly bad because not only would we drop the packet that was on the way in,
// we almost certainly guarantee no one outside will like the packet we are sending.
bool busyTx = sendingPacket != NULL;
bool busyRx = isReceiving && isActivelyReceiving();
if (busyTx || busyRx) {
if (busyTx)
LOG_WARN("Can not send yet, busyTx\n");
if (busyRx)
LOG_WARN("Can not send yet, busyRx\n");
return false;
} else
return true;
}
bool SimRadio::isActivelyReceiving()
{
return false; // TODO check how this should be simulated
}
bool SimRadio::isChannelActive()
{
return false; // TODO ask simulator
}
/** Attempt to cancel a previously sent packet. Returns true if a packet was found we could cancel */
bool SimRadio::cancelSending(NodeNum from, PacketId id)
{
auto p = txQueue.remove(from, id);
if (p)
packetPool.release(p); // free the packet we just removed
bool result = (p != NULL);
LOG_DEBUG("cancelSending id=0x%x, removed=%d\n", id, result);
return result;
}
void SimRadio::onNotify(uint32_t notification)
{
switch (notification) {
case ISR_TX:
handleTransmitInterrupt();
LOG_DEBUG("tx complete - starting timer\n");
startTransmitTimer();
break;
case ISR_RX:
LOG_DEBUG("rx complete - starting timer\n");
break;
case TRANSMIT_DELAY_COMPLETED:
LOG_DEBUG("delay done\n");
// If we are not currently in receive mode, then restart the random delay (this can happen if the main thread
// has placed the unit into standby) FIXME, how will this work if the chipset is in sleep mode?
if (!txQueue.empty()) {
if (!canSendImmediately()) {
// LOG_DEBUG("Currently Rx/Tx-ing: set random delay\n");
setTransmitDelay(); // currently Rx/Tx-ing: reset random delay
} else {
if (isChannelActive()) { // check if there is currently a LoRa packet on the channel
// LOG_DEBUG("Channel is active: set random delay\n");
setTransmitDelay(); // reset random delay
} else {
// Send any outgoing packets we have ready
MeshPacket *txp = txQueue.dequeue();
assert(txp);
startSend(txp);
// Packet has been sent, count it toward our TX airtime utilization.
uint32_t xmitMsec = getPacketTime(txp);
airTime->logAirtime(TX_LOG, xmitMsec);
delay(xmitMsec); // Model the time it is busy sending
completeSending();
}
}
} else {
// LOG_DEBUG("done with txqueue\n");
}
break;
default:
assert(0); // We expected to receive a valid notification from the ISR
}
}
/** start an immediate transmit */
void SimRadio::startSend(MeshPacket * txp)
{
printPacket("Starting low level send", txp);
size_t numbytes = beginSending(txp);
MeshPacket* p = packetPool.allocCopy(*txp);
perhapsDecode(p);
Compressed c = Compressed_init_default;
c.portnum = p->decoded.portnum;
// LOG_DEBUG("Sending back to simulator with portNum %d\n", p->decoded.portnum);
if (p->decoded.payload.size <= sizeof(c.data.bytes)) {
memcpy(&c.data.bytes, p->decoded.payload.bytes, p->decoded.payload.size);
c.data.size = p->decoded.payload.size;
} else {
LOG_WARN("Payload size is larger than compressed message allows! Sending empty payload.\n");
}
p->decoded.payload.size = pb_encode_to_bytes(p->decoded.payload.bytes, sizeof(p->decoded.payload.bytes), &Compressed_msg, &c);
p->decoded.portnum = PortNum_SIMULATOR_APP;
service.sendToPhone(p); // Sending back to simulator
}
void SimRadio::startReceive(MeshPacket *p) {
isReceiving = true;
size_t length = getPacketLength(p);
uint32_t xmitMsec = getPacketTime(length);
delay(xmitMsec); // Model the time it is busy receiving
handleReceiveInterrupt(p);
}
QueueStatus SimRadio::getQueueStatus()
{
QueueStatus qs;
qs.res = qs.mesh_packet_id = 0;
qs.free = txQueue.getFree();
qs.maxlen = txQueue.getMaxLen();
return qs;
}
void SimRadio::handleReceiveInterrupt(MeshPacket *p)
{
LOG_DEBUG("HANDLE RECEIVE INTERRUPT\n");
uint32_t xmitMsec;
assert(isReceiving);
isReceiving = false;
// read the number of actually received bytes
size_t length = getPacketLength(p);
xmitMsec = getPacketTime(length);
// LOG_DEBUG("Payload size %d vs length (includes header) %d\n", p->decoded.payload.size, length);
MeshPacket *mp = packetPool.allocCopy(*p); // keep a copy in packtPool
mp->which_payload_variant = MeshPacket_decoded_tag; // Mark that the payload is already decoded
printPacket("Lora RX", mp);
airTime->logAirtime(RX_LOG, xmitMsec);
deliverToReceiver(mp);
}
size_t SimRadio::getPacketLength(MeshPacket *mp) {
auto &p = mp->decoded;
return (size_t)p.payload.size+sizeof(PacketHeader);
}
int16_t SimRadio::readData(uint8_t* data, size_t len) {
int16_t state = RADIOLIB_ERR_NONE;
if(state == RADIOLIB_ERR_NONE) {
// add null terminator
data[len] = 0;
}
return state;
}