mirror of
https://github.com/alexhopeoconnor/firmware.git
synced 2026-10-18 17:31:42 +10:00
* InkHUD: Region Picker on initial setup * Added Node Config menu with Lora Region Picker * Role picker * Preset Picker * Timezone picker added * Power save mode and bluetooth configs * Config section Headers * Channel Config * Cleaning some behavior * Add back to all Options * Display config added * Position Toggle added * Network Config for ESP32 * Wifi details * Reduce line spacing to fit more content * Recent list with checkboxes * Timezone labels easier to understand * Trunk fix * Added "Saving Changes" screen when reboot is needed * Trunk fix * Make Tips show after first boot if the region is Unset * Added ResetDB and keep only favorite commands * quick fix to joystick * Trunk Fix * Fix to tips to work with new joystick input * Added ADC multiplier value display on power config * added ADC calibration feature * Fixed missing stray endiff * GPS toggle now is aware if gps is present.
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
#ifdef MESHTASTIC_INCLUDE_INKHUD
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/*
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An applet with nonstandard behavior, which will require special handling
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For features like the menu, and the battery icon.
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*/
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#pragma once
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#include "configuration.h"
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#include "./Applet.h"
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namespace NicheGraphics::InkHUD
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{
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class SystemApplet : public Applet
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{
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public:
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// System applets have the right to:
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bool handleInput = false; // - respond to input from the user button
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bool lockRendering = false; // - prevent other applets from being rendered during an update
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bool lockRequests = false; // - prevent other applets from triggering display updates
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virtual void onReboot() { onShutdown(); } // - handle reboot specially
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virtual void onApplyingChanges() {}
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// Other system applets may take precedence over our own system applet though
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// The order an applet is passed to WindowManager::addSystemApplet determines this hierarchy (added earlier = higher rank)
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private:
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// System applets are always running (active), but may not be visible (foreground)
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void onActivate() override {}
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void onDeactivate() override {}
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};
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}; // namespace NicheGraphics::InkHUD
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#endif |