Files
firmware/src/graphics/niche/InkHUD/Applets/System/BatteryIcon/BatteryIconApplet.cpp
T
Thomas Göttgens 56fd9c7813 fix a lot of low level cppcheck warnings (#9623)
* simplify the observer pattern, since all the called functions are const getters.
* use arduino macro over std: for numerical values and refactor local variables in drawScrollbar()
* oh, so Cppcheck actually complained about const pointers not being const.
* slowly getting out of ifdef hell
* fix inkHUD warnings as well
* last 2 check warnings
* git checks should fail on low defects from now on
2026-02-16 12:28:07 +01:00

94 lines
3.5 KiB
C++

#ifdef MESHTASTIC_INCLUDE_INKHUD
#include "./BatteryIconApplet.h"
using namespace NicheGraphics;
InkHUD::BatteryIconApplet::BatteryIconApplet()
{
alwaysRender = true; // render everytime the screen is updated
// Show at boot, if user has previously enabled the feature
if (settings->optionalFeatures.batteryIcon)
bringToForeground();
// Register to our have BatteryIconApplet::onPowerStatusUpdate method called when new power info is available
// This happens whether or not the battery icon feature is enabled
powerStatusObserver.observe(&powerStatus->onNewStatus);
}
// We handle power status' even when the feature is disabled,
// so that we have up to date data ready if the feature is enabled later.
// Otherwise could be 30s before new status update, with weird battery value displayed
int InkHUD::BatteryIconApplet::onPowerStatusUpdate(const meshtastic::Status *status)
{
// System applets are always active
assert(isActive());
// This method should only receive power statuses
// If we get a different type of status, something has gone weird elsewhere
assert(status->getStatusType() == STATUS_TYPE_POWER);
const meshtastic::PowerStatus *pwrStatus = (const meshtastic::PowerStatus *)status;
// Get the new state of charge %, and round to the nearest 10%
uint8_t newSocRounded = ((pwrStatus->getBatteryChargePercent() + 5) / 10) * 10;
// If rounded value has changed, trigger a display update
// It's okay to requestUpdate before we store the new value, as the update won't run until next loop()
// Don't trigger an update if the feature is disabled
if (this->socRounded != newSocRounded && settings->optionalFeatures.batteryIcon)
requestUpdate();
// Store the new value
this->socRounded = newSocRounded;
return 0; // Tell Observable to continue informing other observers
}
void InkHUD::BatteryIconApplet::onRender(bool full)
{
// Clear the region beneath the tile, including the border
// Most applets are drawing onto an empty frame buffer and don't need to do this
// We do need to do this with the battery though, as it is an "overlay"
fillRect(0, 0, width(), height(), WHITE);
// =====================
// Draw battery outline
// =====================
// Positive terminal "bump"
constexpr uint16_t bumpW = 2;
const int16_t &bumpL = 1;
const uint16_t bumpH = (height() - 2) / 2;
const int16_t bumpT = (1 + ((height() - 2) / 2)) - (bumpH / 2);
fillRect(bumpL, bumpT, bumpW, bumpH, BLACK);
// Main body of battery
const int16_t bodyL = 1 + bumpW;
const int16_t &bodyT = 1;
const int16_t &bodyH = height() - 2; // Handle top/bottom padding
const int16_t bodyW = (width() - 1) - bumpW; // Handle 1px left pad
drawRect(bodyL, bodyT, bodyW, bodyH, BLACK);
// Erase join between bump and body
drawLine(bodyL, bumpT, bodyL, bumpT + bumpH - 1, WHITE);
// ===================
// Draw battery level
// ===================
constexpr int16_t slicePad = 2;
int16_t sliceL = bodyL + slicePad;
const int16_t sliceT = bodyT + slicePad;
const uint16_t sliceH = bodyH - (slicePad * 2);
uint16_t sliceW = bodyW - (slicePad * 2);
sliceW = (sliceW * socRounded) / 100; // Apply percentage
sliceL += ((bodyW - (slicePad * 2)) - sliceW); // Shift slice to the battery's negative terminal, correcting drain direction
hatchRegion(sliceL, sliceT, sliceW, sliceH, 2, BLACK);
drawRect(sliceL, sliceT, sliceW, sliceH, BLACK);
}
#endif