Change pointer type for mesh node in set_favorite function

This commit is contained in:
Ben Meadors
2026-05-09 11:34:54 -05:00
parent c873833123
commit b3497cf688
+1 -1
View File
@@ -2391,7 +2391,7 @@ void NodeDB::updateFrom(const meshtastic_MeshPacket &mp)
void NodeDB::set_favorite(bool is_favorite, uint32_t nodeId)
{
const meshtastic_NodeInfoLite *lite = getMeshNode(nodeId);
meshtastic_NodeInfoLite *lite = getMeshNode(nodeId);
if (lite && nodeInfoLiteIsFavorite(lite) != is_favorite) {
nodeInfoLiteSetBit(lite, NODEINFO_BITFIELD_IS_FAVORITE_MASK, is_favorite);
sortMeshDB();