* NextHopRouter: dedup opaque relays to prevent a broadcast storm
Undecryptable ("opaque") frames are relayed by relayOpaquePacket(), which by
design never enters PacketHistory - so unauthenticated frames can't poison
next-hop learning or ACK matching (packet-authenticity policy, d6b12ea3f).
But PacketHistory admission was also the *only* deduplication on that path.
With none, a dense mesh re-relays every copy of every opaque frame and the
copy count multiplies at each hop into an unbounded broadcast storm; "let hop
exhaustion bound it" caps depth, not count.
Add a small, isolated (from,id) seen-set checked in relayOpaquePacket()
before rebroadcast: a second PacketHistory-style table (fixed 32-slot ring,
round-robin eviction) that only suppresses duplicate opaque rebroadcasts and
never feeds routing/ACK/next-hop, preserving the security property. Genuine
originator (re)transmissions (hop_start == hop_limit) are still relayed so
reliable opaque unicast propagates (mirrors FloodingRouter's isRepeated).
Observed on a mixed-channel mesh: one node relayed a single undecryptable
broadcast 23x (every overheard copy) with TX queues saturated, while
decodable traffic on the same node deduped normally.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* Apply suggestions from code review
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Change log level from WARN to TRACE for duplicates
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
The TraceFile path took the first variadic argument as a char* and
streamed it, which only held while the tree's sole LOG_TRACE sites were
LOG_TRACE("%s", json). Trace-level lines without a string argument (e.g.
"Filesystem files:" from fsInit) read a garbage pointer and crashed
meshtasticd at boot whenever Logging.TraceFile was configured.
Format the message instead. The buffer covers the worst-case packet JSON
(233-byte payload escaped 6x plus metadata, ~1.7 KB); the trace file is
written untruncated today, so it must not be sized below that.
Fixes#11490
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
Co-authored-by: Claude <noreply@anthropic.com>
* logging: gate LOG_TRACE behind MESHTASTIC_TRACE_LOGGING, drop redundant reclock logs
LOG_TRACE now compiles out by default so trace-level diagnostics cost no
flash; enable with -DMESHTASTIC_TRACE_LOGGING. Portduino keeps it on for
the traceFilename packet-trace feature.
Remove the 66 caller-side I2C reclock/restore log lines in the telemetry
sensors: ReClockI2C::setClock/restoreClock already log both frequencies
internally (now at trace level, since they fire every sensor read).
Also unify near-duplicate literals (colon/case/punctuation variants) so
linker string dedup applies, and drop an information-free bare 'done'.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* logging: demote chatty per-packet/per-poll DEBUG lines to trace level
With LOG_TRACE compiled out by default, per-iteration chatter (packet
bookkeeping, sensor poll values, e-ink refresh reasons, GPS pin states,
UI runState traces) now costs no flash on device builds while remaining
one -DMESHTASTIC_TRACE_LOGGING away. 108 lines demoted, 4 information-
free lines removed; failure paths, drop reasons, and one-time init logs
all stay at debug level.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* logging: address CodeRabbit review on trace-gate PR
- GPS: pass serial-derived buffers as %s args, never as format strings
(untrusted bytes could contain % directives)
- 0x%08x for packet id / NodeNum per convention (Router, CannedMessage,
NeighborInfo); unsigned casts for size_t args; %u for uint32_t delta
- EInk: async full-refresh begin/complete back to DEBUG (rare state
transitions); per-frame SKIPPED lines stay trace
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* logging: gate trace on the flag's value, not its presence
-DMESHTASTIC_TRACE_LOGGING=0 previously *enabled* trace logging because
the gate tested definedness. The flag now defaults per-platform
(portduino 1, else 0) and both backends test the value, so =0 disables,
=1 or a bare -D enables. Also cast tx_after-millis() to uint32_t for %u
(millis() is unsigned long on native).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* logging: clang-format rewrap after specifier widening
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* Even fewer bytes!
* logging: keep compile-gated debug lines at debug level; fix native-suite-count
Lines already inside default-off #ifdef blocks (GPS_DEBUG,
DEBUG_LOOP_TIMING) cost no flash and should stay visible at debug level
when their gate is enabled, rather than also requiring
MESHTASTIC_TRACE_LOGGING.
test/native-suite-count lags the two test_event_channel_* suites added
by #11045 (develop's Native Suite Count check has the same mismatch);
bump 46 -> 47.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* gps: route GPS_DEBUG diagnostics through a LOG_DEBUG_GPS() macro (#11414)
Replaces 27 log-only #ifdef GPS_DEBUG blocks across GPS.cpp,
PositionModule, MeshService, and GPSStatus.h with a single-line
LOG_DEBUG_GPS() call (src/gps/GPSLog.h, modeled on LOG_MIGRATION:
value-gated, ((void)0) when off). Blocks containing declarations,
control flow, hexDump, or nested conditionals keep an explicit
'#if GPS_DEBUG' guard. RTC.cpp's per-reading raw time dumps and
per-candidate rejection chatter fold under the same gate; quality
transitions and boot-time seeding stay at debug.
Also fixes the '// define GPS_DEBUG' missing-# typo in two variant
headers and updates all seven commented examples to the value form
('#define GPS_DEBUG 1') required by the value-based gate.
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
Co-authored-by: Claude <noreply@anthropic.com>
* gps: declare RTC gmtime result as pointer to const (cppcheck)
With the setTime debug dump gated behind GPS_DEBUG, all remaining uses
of t are reads; cppcheck (constVariablePointer) now flags it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
---------
Co-authored-by: Claude <noreply@anthropic.com>
* Derive the native suite count on the fly instead of registering it in a file
test/native-suite-count was a manually-maintained register of the test_*
directory count, reconciled against the actual directories by
bin/run-tests.sh (as an AMBER verdict) and by a dedicated suite-count-check
CI job. The reconciliation only ever guarded the file itself: the check
that matters - suites that actually ran vs. the test_* directories on
disk - already derives its expected count from a directory walk, so the
file added a bookkeeping step to every suite addition/removal without
adding signal.
Remove the file and everything that existed to keep it honest:
- bin/run-tests.sh: drop the canonical-count file read, the count-mismatch
AMBER verdict, and the [canonical: x/y] suffix; the verdict lines already
carry ran/expected from the directory walk. The shuffle seed suffix stays.
- test_native.yml: delete the suite-count-check job and its needs: edges.
- Docs (copilot-instructions.md, AGENTS.md, test/README.md) and the
test-script comments now describe the count as derived from test/test_*
at run time.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01APCEfNjd1X7ErDHEzT6Dqd
* Add suite-shrinkage-check: fail a PR that silently loses a test_* suite
With test/native-suite-count gone, nothing in CI noticed the suite set
shrinking: platformio test discovers and runs whatever test_* directories
exist, and bin/run-tests.sh derives its expected count from the same walk,
so a suite directory lost in a bad rebase or an overzealous cleanup just
means fewer suites run - every remaining check stays green.
Restore that tripwire git-aware instead of file-based: on pull_request
runs, compare the test_* directory list at the PR's merge base against the
PR result. A vanished suite fails the job unless its name appears in the
PR title, PR body, or a commit message in the PR's range - a deliberate
removal satisfies that by stating what it removes; an accidental loss
cannot. Other events skip: they have no natural base, and PRs are where
accidents arrive. No job depends on this one (a skipped job would skip
its dependents).
Incidentally: test/ currently holds 47 test_* directories while the
deleted count file said 46 - the manual register had already drifted,
which is exactly the bookkeeping failure mode this replaces.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01APCEfNjd1X7ErDHEzT6Dqd
* Re-pad the verdict table after shortening the AMBER row
Shrinking the AMBER cell left the table's column padding inconsistent,
which trunk (prettier + markdownlint MD060) rejects.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01APCEfNjd1X7ErDHEzT6Dqd
---------
Co-authored-by: Claude <noreply@anthropic.com>
The nRF52 BLE pairing banner sends "Bluetooth\nPIN\n[M]<pin>" where [M] is
a medium-font marker for the PIN line. The renderer only honored font tags
for lines covered by the parsed-line cache, so any path that draws a banner
line from the raw message - a stored-without-reparse banner, or a draw
racing the parse from the BLE task - showed a literal "[M]" ahead of the
pairing PIN.
Extract the per-line text/font decision into resolveBannerLine(): parsed
(tag-stripped) line when the cache covers it, otherwise strip a leading
font tag from the raw line on the fly and honor the font it names. Picker
content (e.g. node names) is deliberately exempt - it can be user data and
must never be tag-interpreted.
Also measure line widths on the text actually rendered (they were measured
on the raw, un-stripped string, skewing box width and centering), and check
p[1] for NUL before reading p[2] in the tag probe, which could read one
byte past the end of a line that ends in '['.
Add a native test suite (test_banner_font_tags) covering tag parsing, the
BLE pairing message, the cache-miss fallback, and the picker exemption.
Claude-Session: https://claude.ai/code/session_01CFMdkE6d8fY28Ax3hFVDMU
Co-authored-by: Claude <noreply@anthropic.com>
The position frame's drawGpsCoordinates() only distinguished 'No GPS
present' / 'No GPS Lock' / coordinates, so a GNSS that had decoded
valid time but no fix displayed identically to a cold chip.
- GPSStatus: add per-acquisition hasTime flag (5th ctor param,
accessor, matches() term, updateStatus() copy)
- GPS::runOnce(): publish immediately on the gotTime rising edge so
the flag reaches observers on the time-only path, which previously
never published; done directly rather than via the end-of-loop
block so fixHoldEnds is preserved and hold/power behavior is
unchanged. Safe without a location: PositionModule ignores invalid
positions. gotTime is already cleared on each GPS_ACTIVE entry, so
the state is not sticky across acquisitions.
- UIRenderer::drawGpsCoordinates(): the 'No GPS Lock' line becomes
'GPS Time Only' when time is valid.
The drawGps() header renderer is intentionally untouched (its
branches need separate de-clobbering work).
Claude-Session: https://claude.ai/code/session_01CcrasD4QsatunDreANDgCx
Co-authored-by: Claude <noreply@anthropic.com>
Menus share the single global banner slot with notification pop-ups
(Screen::showOverlayBanner overwrites message, options, and callback
unconditionally), so a "New Message" banner arriving mid-menu destroyed
the open menu and stole its input.
Add NotificationRenderer::isMenuShowing() — true when the active overlay
is interactive (a menu with options, or any picker/keyboard/pairing-PIN
type) rather than a plain text banner — and skip the new-message banner
in handleNewMessage() while such an overlay is up. Screen wake and
hasUnreadMessage behavior are unchanged, and a new message can still
replace an earlier plain banner.
Claude-Session: https://claude.ai/code/session_01PSAouemtAihV5P87AgCadu
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Jason P <applewiz@mac.com>
* logging: strip redundant punctuation, level prefixes, and 'successfully' from log strings
The logger already appends a newline and prints the level tag, so
trailing '.', '!', '...', literal \n, and 'Error:'/'Warning:' prefixes
inside format strings are wasted flash bytes. Same for 'successfully'
(the affirmative form already implies it).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* logging: tighten verbose log strings in modules, radio, platform, and system code
Rewrite wordy log messages to terser equivalents - drop filler words
(articles, 'attempting', 'due to', 'please'), use 'Can't X'/'X failed'
phrasing, and abbreviate where the codebase already does (config, init,
msg, BT). Format specifiers and argument lists are unchanged; distinctive
greppable tokens are preserved.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* logging: tighten verbose log strings in telemetry sensors and GPS
Same terseness pass: drop filler, 'Can't X'/'X failed' phrasing, common
abbreviations (temp, msg). Specifiers, arguments, and sensor-name
prefixes unchanged.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* logging: tighten verbose log strings in mesh core
Same terseness pass over NodeDB, Router, MeshService, PhoneAPI,
RadioInterface, NextHopRouter, and PacketHistory: 'X failed'/'Can't X'
phrasing, imperative verbs, dropped filler. Specifiers and arguments
unchanged; duplicate literals kept identical to preserve linker string
dedup.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* logging: 'Unable to/Could not/Cannot' -> "Can't" in log strings
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* logging: clang-format rewrap after string shortening
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* logging: restore boot-logo trailing newline and progress-dot strings
The terseness pass over-trimmed: the Meshtastic ASCII boot logo kept its
blank line via a trailing \n, and three bare "." progress ticks were
reduced to empty strings.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LBiZc9sfPrH1MZ2L3Fxgt1
* Update src/mesh/wifi/WiFiAPClient.cpp
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
* logging: address review feedback on the terseness audit
- Node/packet IDs use the repo's 0x%08x convention in NextHopRouter,
NodeDB, AdminModule and CannedMessageModule. The sibling log in each
if/else pair is converted too, so a pair isn't split across two formats.
next_hop stays 0x%x - it's the last-byte relay hint, not a NodeNum.
- RTC: the read-path and set-path "not found" warnings were byte-identical,
so the linker deduped them and the log couldn't say which one fired.
Split into "RTC read:" / "RTC set:". (The four sites live in mutually
exclusive #ifdef branches, so the RTC family was never ambiguous.)
- SCD4X getAmbientPressure()/setAmbientPressure() logged "altitude", and
SCD30 getASC() logged "Can't send command" for a read. Both now name the
operation they actually perform.
- LOG_ERROR already carries the level: ". Error: %u" -> ", rc=%u" (matching
the existing rc=%d house style) and "Error executing X()" -> "X() failed".
- Typos and wording: "OTA partiton. (Reason" -> "OTA partition (reason",
"CST3530 not response ~" -> "CST3530 no response", "Packet received with
to: of 0" -> "to=0", HostMetrics "Error decoding" -> "Can't decode", and
the dangling ": " on the NextHopRouter retransmission line.
Printf specifier sequences are byte-identical on all 37 touched lines apart
from the 6 deliberate %x/%u -> %08x node-ID widenings, all on uint32_t args.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Snake!
* Add spiLock to snake score saving
* Check fixes
* More careful locking
* WIP: Big Display Node
* Update src/graphics/HUB75Display.cpp
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
* Add HUB75 Native
* Add Tetris game module with core logic and UI integration
- Implement TetrisGame class for game logic, including piece movement, rotation, and line clearing.
- Create TetrisModule class to manage game state, input handling, and rendering on OLED display.
- Introduce high score tracking with persistence and optional mesh broadcasting.
- Define UI states for title, playing, paused, game over, and high scores.
- Implement input handling for game controls and state transitions.
- Add rendering functions for the game board, high scores, and title screen.
* feat(snake): add snake graphics and update display logic in SnakeModule
* Prompt for Initials for Tetris, too
* refactor games module
* Games refactor
* hub75 native double buffer
* Games tuning
* Make joystick repeat events on held button
* Add clouds and colors
* Fix breakout and more color
* difficulty tuning
* trunk
* refactor game announcements, etc
* Scale chirpy gravity as game speed increases
* Portduino, check for hub75 display before reading in hub75 options
* Final(?) games tuning
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Properly ignore input when games screen not shown
* Fail gracefully when HUB75 is selected but not supported.
---------
Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: Ixitxachitl <kramerfm@gmail.com>
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Allow key verification to work for unknown nodes.
* trunk
* More reliable admin key decryption
* Add admin key fallback tests
* Actually check haveRemoteKey
* Logging cleanup
* Address review feedback
- Persist the committed key + manually-verified flag in
commitVerifiedRemoteNode via saveToDisk(SEGMENT_NODEDATABASE),
replacing the "todo: initiate save"
- Guard the CryptoEngine pending-key slot with a dedicated internal
lock; the Router reads it while already holding the non-recursive
cryptLock, so the accessors cannot reuse that lock
- Draw the security number from the hardware RNG (CryptRNG fallback)
under cryptLock instead of random(); on nRF52 the entropy fill
toggles the same CC310 the BLE task's packet crypto uses
- Return true after fully handling the hash2 response (restores
develop behavior; consistent with the hash1 branch)
- Take uint32_t in the number-picker callbacks so 8-digit hex
nodenums can't truncate through int
- Trim over-long comments flagged by review
* feat(tests): add deterministic tests for admin session-key behavior
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Wipe message Store on factory reset
* Check for destination 0 in a new message, and convert to broadcast
* Make sure CHARGE_LED_state gets turned off, to avoid stuck LEDs
* Take the spiLock in MessageStore when clearing messages
* Trunk
* Add thinknode M5 voltage curve
* Fix the oops
* Use standard GPS enable pin, for smarter power control on M3
* Enable GPS pin in variant.cpp initialization
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Test commit for XEdDSA support
* Update to Crypto lib in Meshtatic org
* Generate a new node identity on key generation (#7628)
* Generate a new node identity on key generation
* Fixes
* Fixes
* Fixes
* Messed up
* Fixes
* Update src/modules/AdminModule.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update src/mesh/NodeDB.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Figured it out!
* Cleanup
* Update src/mesh/NodeDB.h
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update src/mesh/NodeDB.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update src/modules/AdminModule.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update crypto commit hash
* Some fixes for xeddsa pr (#9610)
* fix: add null check for getMeshNode() in NodeInfoModule
getMeshNode() can return nullptr for unknown nodes. Dereferencing
without a check crashes the firmware when receiving NodeInfo from
a node not yet in the database.
* fix: enforce XEdDSA signature verification and prevent stripping
Previously, failed signature verification still allowed the packet
through, making signatures purely cosmetic. Now:
- Failed verification drops the packet (DECODE_FAILURE)
- Successfully verified nodes get HAS_XEDDSA_SIGNED bitfield set
- Unsigned packets from previously-signing nodes are rejected
- Log levels reduced from WARN/ERROR to DEBUG/WARN as appropriate
* fix: include packet metadata in XEdDSA signature
The signature now covers [fromNode | packetId | portnum | payload]
instead of just the payload bytes. This prevents:
- Replay attacks (different packetId fails verification)
- Reattribution (different fromNode fails verification)
- Portnum redirection (different portnum fails verification)
Also adds a key initialization check to xeddsa_sign (returns false
if XEdDSA keys are all zeros) and checks the return value in the
encode path.
* fix: handle existing key pair in AdminModule security config
When a user provides both a valid private key and public key via
admin config, the crypto engine's DH private key and owner public
key were never loaded. DMs and XEdDSA signing would silently break.
Add an else branch to load both keys into the crypto engine.
* perf: cache Ed25519 public key conversion in xeddsa_verify
curve_to_ed_pub() performs field element parsing, inversion, and
multiplication on every call. Since packets from the same node
tend to arrive in bursts, a single-entry cache avoids repeating
this expensive conversion for consecutive packets from one sender.
* fix: skip identity cleanup when node number is unchanged
createNewIdentity() was called on every generateCryptoKeyPair(),
including normal boots where the same key is regenerated. This
caused unnecessary NodeDB writes and old-node cleanup logic to
run when the node number hadn't actually changed.
Also fixes only zeroing byte[0] of the old node's public key
instead of clearing the entire array.
* fix: replace hardcoded 120 with derived XEDDSA_SIGNATURE_SIZE constant
The payload size check for XEdDSA signing used a magic number (120).
Replace with a derivation from DATA_PAYLOAD_LEN and XEDDSA_SIGNATURE_SIZE
so the limit adjusts automatically if constants change. This also
increases the max signable payload from 120 to 169 bytes, which is
still safe since the actual encoded size is checked after pb_encode.
* fix: add const qualifiers to XEdDSA verify and curve_to_ed_pub inputs
pubKey, payload, and signature parameters in xeddsa_verify are
input-only and should not be modified. Same for curve_pubkey in
curve_to_ed_pub.
* chore: remove commented-out old Crypto dependency in portduino.ini
* Leave out the admin module change for now
---------
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
* trunk
* protobuf re-update
* Protobufs
* Merge resolution fix
* Put XEDDSA on the right bit
* NodeDB update to new nodeInfoLite accessors, etc
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* Refine unsigned packet rejection logic in Router (#10534)
* use hardware random to fill the first 32 signature bytes with entropy prior to signing.
* Add XEdDSA packet-signing policy tests and update dependencies for macos
* Minor fixes
* integrate XEdDSA support and update dependencies across multiple modules
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Wessel <github@weebl.me>
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com>
* Add Portduino Enable pins
* Add hat plus custom fields
* Punt on the GPIO device detection for now
* Simplify TX_GAIN_LORA for RAK13302
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Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Don't launch canned message when waking screen or silencing notification
* Add screen ifdefs
* Get the #if right
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Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Add GPIO_DETECT_PA portduino config, and support 13302 detection with it.
* Tweak PA detect gpio to use pinMapping
* minor yaml output fixes
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Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* ExternalNotification and StatusLED now call AmbientLighting to update RGB LEDs. Add optional heartbeat
* Don't overwrite RGB state if heartbeat is disabled.
* Use the right define
* Remove another .h and make rgb static
* move rgb objects into AmbientLighting class
* Straighten out AmbientLighting Thread object
* Use %f for floats
* Power off control pin on Thinknode m5 during deepsleep
* Apply suggestion from @Copilot
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Finish HAS_RTC cleanup
* Add RTC for Thinknode M5
* Don't double-init Wire
* Specify the RTC chip directly rather than use SensorRtcHelper.
Saves a bit of flash, and avoid mis-detection
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>